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Use the new C# 14 null propagation setter
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@@ -1169,9 +1169,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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public override void DestroyAtExit()
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{
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if (_context != null) {
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_context.Dispose();
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}
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_context?.Dispose();
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}
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}
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}
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