Updated OpenGL calls to no longer be deprecated (#83)

- updated SharpCompress 0.47.4 -> 0.48.0 (security)
- set ProcessResult to be nullable (since it is)

Reviewed-on: https://git.ryujinx.app/projects/Ryubing/pulls/83
This commit is contained in:
Max
2026-05-10 23:18:23 +00:00
committed by sh0inx
parent 5d8cb3e378
commit 1f9bfab923
7 changed files with 22 additions and 20 deletions

View File

@@ -551,7 +551,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
level,
x,
width,
format.PixelFormat,
(InternalFormat) format.PixelFormat,
mipSize,
data);
}
@@ -579,7 +579,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
layer,
width,
1,
format.PixelFormat,
(InternalFormat) format.PixelFormat,
mipSize,
data);
}
@@ -609,7 +609,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
y,
width,
height,
format.PixelFormat,
(InternalFormat) format.PixelFormat,
mipSize,
data);
}
@@ -643,7 +643,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
width,
height,
1,
format.PixelFormat,
(InternalFormat) format.PixelFormat,
mipSize,
data);
}
@@ -675,7 +675,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
y,
width,
height,
format.PixelFormat,
(InternalFormat) format.PixelFormat,
mipSize,
data);
}
@@ -744,7 +744,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
level,
0,
width,
format.PixelFormat,
(InternalFormat) format.PixelFormat,
mipSize,
data);
}
@@ -773,7 +773,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
0,
width,
height,
format.PixelFormat,
(InternalFormat) format.PixelFormat,
mipSize,
data);
}
@@ -807,7 +807,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
width,
height,
depth,
format.PixelFormat,
(InternalFormat) format.PixelFormat,
mipSize,
data);
}
@@ -843,7 +843,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
0,
width,
height,
format.PixelFormat,
(InternalFormat) format.PixelFormat,
mipSize / 6,
data + faceOffset);
}