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fix pre-action crash (ryubing/ryujinx!236)
See merge request ryubing/ryujinx!236
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@@ -411,7 +411,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// flushes often enough, which is determined by the flush balance.
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/// </summary>
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/// <inheritdoc/>
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public void SyncPreAction(bool syncpoint)
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public bool SyncPreAction(bool syncpoint)
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{
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if (syncpoint || NextSyncCopies())
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{
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@@ -421,6 +421,8 @@ namespace Ryujinx.Graphics.Gpu.Image
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_registeredBufferSync = _modifiedSync;
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}
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}
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return true;
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}
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/// <summary>
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