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Make HSessionObj implement IDisposable (#10)
* Make HSessionObj implement IDisposable, so that objects that have handles created to them are disposed when the handles are closed. * Spelling fix: GenertateObjectId -> GenerateObjectId
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@@ -17,7 +17,7 @@ namespace Ryujinx.OsHle.Handles
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ObjIds = new IdPool();
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}
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public int GenertateObjectId(object Obj)
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public int GenerateObjectId(object Obj)
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{
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int Id = ObjIds.GenerateId();
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