Fix ~3500 analyser issues

See merge request ryubing/ryujinx!44
This commit is contained in:
MrKev
2025-05-30 17:08:34 -05:00
committed by LotP
parent 417df486b1
commit 361d0c5632
622 changed files with 3080 additions and 2652 deletions

View File

@@ -129,7 +129,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain);
for (int i = 0; i < sampleCount; i++)
{
Vector4 channelInput = new()

View File

@@ -40,7 +40,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
DelayFeedbackBaseGain = (1.0f - channelSpread) * FeedbackGain;
if (parameter.ChannelCount == 4 || parameter.ChannelCount == 6)
if (parameter.ChannelCount is 4 or 6)
{
DelayFeedbackCrossGain = channelSpread * 0.5f * FeedbackGain;
}

View File

@@ -27,6 +27,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
{
return 1.0f;
}
return (MathF.Sin(MathF.PI * x) / (MathF.PI * x));
}
@@ -141,6 +142,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
state.Phase = (state.Phase + 1) % 6;
}
break;
case 3.0f:
for (int i = 0; i < outputSampleCount; i++)
@@ -161,6 +163,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
state.Phase = (state.Phase + 1) % 3;
}
break;
case 1.5f:
// Upsample by 3 then decimate by 2.
@@ -183,6 +186,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
state.Phase = (state.Phase + 1) % 3;
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(state), state.Scale, null);