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@@ -40,7 +40,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
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DelayFeedbackBaseGain = (1.0f - channelSpread) * FeedbackGain;
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if (parameter.ChannelCount == 4 || parameter.ChannelCount == 6)
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if (parameter.ChannelCount is 4 or 6)
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{
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DelayFeedbackCrossGain = channelSpread * 0.5f * FeedbackGain;
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}
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