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Add support for bindless textures from storage buffer on Vulkan (#6721)
* Halve primitive ID when converting quads to triangles * Shader cache version bump * Add support for bindless textures from storage buffer on Vulkan
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@@ -135,6 +135,7 @@ namespace Ryujinx.Graphics.Shader
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default,
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false,
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false,
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false,
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false);
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}
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