Fractured Locales Support (ryubing/ryujinx!238)

See merge request ryubing/ryujinx!238
This commit is contained in:
LotP
2025-12-27 14:07:56 -06:00
parent 9ebf444644
commit 45193dcc8d
9 changed files with 272 additions and 175 deletions

View File

@@ -11,9 +11,7 @@ namespace Ryujinx.BuildValidationTasks
{
static readonly JsonSerializerOptions _jsonOptions = new()
{
WriteIndented = true,
NewLine = "\n",
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
WriteIndented = true, NewLine = "\n", Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
};
public LocalesValidationTask() { }
@@ -22,77 +20,116 @@ namespace Ryujinx.BuildValidationTasks
{
Console.WriteLine("Running Locale Validation Task...");
string path = projectPath + "assets/locales.json";
bool encounteredIssue = false;
string langPath = projectPath + "assets/Languages.json";
string data;
using (StreamReader sr = new(path))
using (StreamReader sr = new(langPath))
{
data = sr.ReadToEnd();
}
LocalesJson json;
if (isGitRunner && data.Contains("\r\n"))
throw new FormatException("locales.json is using CRLF line endings! It should be using LF line endings, rebuild locally to fix...");
throw new FormatException("Languages.json is using CRLF line endings! It should be using LF line endings, rebuild locally to fix...");
LanguagesJson langJson;
try
{
json = JsonSerializer.Deserialize<LocalesJson>(data);
langJson = JsonSerializer.Deserialize<LanguagesJson>(data);
}
catch (JsonException e)
{
throw new JsonException(e.Message); //shorter and easier stacktrace
}
bool encounteredIssue = false;
for (int i = 0; i < json.Locales.Count; i++)
foreach ((string code, string lang) in langJson.Languages)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(lang => !locale.Translations.ContainsKey(lang)))
if (string.IsNullOrEmpty(lang))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations.Add(langCode, string.Empty);
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
}
else
{
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
}
throw new JsonException($"{code} language name missing!");
}
foreach (string langCode in json.Languages.Where(lang => locale.Translations.ContainsKey(lang) && lang != "en_US" && locale.Translations[lang] == locale.Translations["en_US"]))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations[langCode] = string.Empty;
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
}
else
{
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid! Rebuild locally to fix...");
string folderPath = projectPath + "assets/Locales/";
string jsonString = JsonSerializer.Serialize(json, _jsonOptions);
string[] paths = Directory.GetFiles(folderPath, "*.json", SearchOption.AllDirectories);
using (StreamWriter sw = new(path))
foreach (string path in paths)
{
sw.Write(jsonString);
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
if (isGitRunner && data.Contains("\r\n"))
throw new FormatException($"{Path.GetFileName(path)} is using CRLF line endings! It should be using LF line endings, rebuild locally to fix...");
LocalesJson json;
try
{
json = JsonSerializer.Deserialize<LocalesJson>(data);
}
catch (JsonException e)
{
throw new JsonException(e.Message); //shorter and easier stacktrace
}
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in
langJson.Languages.Keys.Where(lang => !locale.Translations.ContainsKey(lang)))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations.Add(langCode, string.Empty);
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
}
else
{
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
}
}
foreach (string langCode in langJson.Languages.Keys.Where(lang =>
locale.Translations.ContainsKey(lang) && lang != "en_US" &&
locale.Translations[lang] == locale.Translations["en_US"]))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations[langCode] = string.Empty;
Console.WriteLine(
$"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
}
else
{
Console.WriteLine(
$"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key)
.ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid! Rebuild locally to fix...");
string jsonString = JsonSerializer.Serialize(json, _jsonOptions);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
}
Console.WriteLine("Finished Locale Validation Task!");
@@ -100,10 +137,13 @@ namespace Ryujinx.BuildValidationTasks
return true;
}
struct LanguagesJson
{
public Dictionary<string, string> Languages { get; set; }
}
struct LocalesJson
{
public Dictionary<string, string> Info { get; set; }
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}

View File

@@ -127,7 +127,7 @@ namespace Ryujinx.Common
public static string[] GetAllAvailableResources(string path, string ext = "")
{
return ResolveManifestPath(path).Item1.GetManifestResourceNames()
.Where(r => r.EndsWith(ext))
.Where(r => r.StartsWith(path.Replace('/', '.')) && r.EndsWith(ext))
.ToArray();
}

View File

@@ -1,5 +1,7 @@
using Microsoft.CodeAnalysis;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using System.Text;
@@ -10,23 +12,34 @@ namespace Ryujinx.UI.LocaleGenerator
{
public void Initialize(IncrementalGeneratorInitializationContext context)
{
IncrementalValuesProvider<AdditionalText> localeFile = context.AdditionalTextsProvider.Where(static x => x.Path.EndsWith("locales.json"));
IncrementalValuesProvider<AdditionalText> localeFiles = context.AdditionalTextsProvider.Where(static x => Path.GetDirectoryName(x.Path)?.Replace('\\', '/').EndsWith("assets/Locales") ?? false);
IncrementalValuesProvider<string> contents = localeFile.Select((text, cancellationToken) => text.GetText(cancellationToken)!.ToString());
IncrementalValueProvider<ImmutableArray<(string, string)>> collectedContents = localeFiles.Select((text, cancellationToken) => (text.GetText(cancellationToken)!.ToString(), Path.GetFileName(text.Path))).Collect();
context.RegisterSourceOutput(contents, (spc, content) =>
context.RegisterSourceOutput(collectedContents, (spc, contents) =>
{
IEnumerable<string> lines = content.Split('\n').Where(x => x.Trim().StartsWith("\"ID\":")).Select(x => x.Split(':')[1].Trim().Replace("\"", string.Empty).Replace(",", string.Empty));
StringBuilder enumSourceBuilder = new();
enumSourceBuilder.AppendLine("namespace Ryujinx.Ava.Common.Locale;");
enumSourceBuilder.AppendLine("public enum LocaleKeys");
enumSourceBuilder.AppendLine("{");
foreach (string? line in lines)
foreach ((string, string) content in contents)
{
enumSourceBuilder.AppendLine($" {line},");
IEnumerable<string> lines = content.Item1.Split('\n').Where(x => x.Trim().StartsWith("\"ID\":")).Select(x => x.Split(':')[1].Trim().Replace("\"", string.Empty).Replace(",", string.Empty));
foreach (string? line in lines)
{
if (content.Item2 == "Root.json")
{
enumSourceBuilder.AppendLine($" {line},");
}
else
{
enumSourceBuilder.AppendLine($" {content.Item2.Split('.')[0]}_{line},");
}
}
}
enumSourceBuilder.AppendLine("}");
spc.AddSource("LocaleKeys", enumSourceBuilder.ToString());

View File

@@ -8,6 +8,8 @@ using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Common.Locale
@@ -158,52 +160,86 @@ namespace Ryujinx.Ava.Common.Locale
LocaleChanged?.Invoke();
}
private static LocalesJson? _localeData;
private static LocalesData? _localeData;
private static Dictionary<LocaleKeys, string> LoadJsonLanguage(string languageCode)
{
Dictionary<LocaleKeys, string> localeStrings = new();
_localeData ??= EmbeddedResources.ReadAllText("Ryujinx/Assets/Locale.json")
.Into(it => JsonHelper.Deserialize(it, LocalesJsonContext.Default.LocalesJson));
foreach (LocalesEntry locale in _localeData.Value.Locales)
if (_localeData is null)
{
if (locale.Translations.Count < _localeData.Value.Languages.Count)
Dictionary<string, LocalesJson> locales = [];
foreach (string uri in EmbeddedResources.GetAllAvailableResources("Ryujinx/Assets/Locales", ".json"))
{
throw new Exception(
$"Locale key {{{locale.ID}}} is missing languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
string path = uri[..^".json".Length];
path = path.Replace('.', '/');
path = path.Append(".json");
locales.TryAdd(Path.GetFileName(path), EmbeddedResources.ReadAllText(path)
.Into(it => JsonHelper.Deserialize(it, LocalesJsonContext.Default.LocalesJson)));
}
if (locale.Translations.Count > _localeData.Value.Languages.Count)
_localeData = new LocalesData
{
throw new Exception(
$"Locale key {{{locale.ID}}} has too many languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
Languages = EmbeddedResources.ReadAllText("Ryujinx/Assets/Languages.json")
.Into(it => JsonHelper.Deserialize(it, LanguagesJsonContext.Default.LanguagesJson)).Languages.Keys.ToList(),
LocalesFiles = locales
};
if (!Enum.TryParse<LocaleKeys>(locale.ID, out LocaleKeys localeKey))
continue;
}
string str = locale.Translations.TryGetValue(languageCode, out string val) && !string.IsNullOrEmpty(val)
? val
: locale.Translations[DefaultLanguageCode];
if (string.IsNullOrEmpty(str))
foreach (LocalesJson file in _localeData.Value.LocalesFiles.Values)
{
foreach (LocalesEntry locale in file.Locales)
{
throw new Exception(
$"Locale key '{locale.ID}' has no valid translations for desired language {languageCode}! {DefaultLanguageCode} is an empty string or null");
}
if (locale.Translations.Count < _localeData.Value.Languages.Count)
{
throw new Exception(
$"Locale key {{{locale.ID}}} is missing languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
localeStrings[localeKey] = str;
if (locale.Translations.Count > _localeData.Value.Languages.Count)
{
throw new Exception(
$"Locale key {{{locale.ID}}} has too many languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
if (!Enum.TryParse<LocaleKeys>(locale.ID, out LocaleKeys localeKey))
continue;
string str = locale.Translations.TryGetValue(languageCode, out string val) && !string.IsNullOrEmpty(val)
? val
: locale.Translations[DefaultLanguageCode];
if (string.IsNullOrEmpty(str))
{
throw new Exception(
$"Locale key '{locale.ID}' has no valid translations for desired language {languageCode}! {DefaultLanguageCode} is an empty string or null");
}
localeStrings[localeKey] = str;
}
}
return localeStrings;
}
}
public struct LocalesJson
public struct LocalesData
{
public List<string> Languages { get; set; }
public Dictionary<string, LocalesJson> LocalesFiles { get; set; }
}
public struct LanguagesJson
{
public Dictionary<string, string> Languages { get; set; }
}
public struct LocalesJson
{
public List<LocalesEntry> Locales { get; set; }
}
@@ -216,4 +252,8 @@ namespace Ryujinx.Ava.Common.Locale
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(LocalesJson))]
internal partial class LocalesJsonContext : JsonSerializerContext;
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(LanguagesJson))]
internal partial class LanguagesJsonContext : JsonSerializerContext;
}

View File

@@ -134,7 +134,7 @@
</ItemGroup>
<ItemGroup>
<None Remove="Assets\locales.json" />
<None Remove="Assets\**\*.json" />
<None Remove="Assets\Styles\Styles.xaml" />
<None Remove="Assets\Styles\Themes.xaml" />
<None Remove="Assets\Icons\Controller_JoyConLeft.svg" />
@@ -156,8 +156,8 @@
<EmbeddedResource Include="..\..\docs\compatibility.csv" LogicalName="RyujinxGameCompatibilityList">
<Link>Assets\RyujinxGameCompatibility.csv</Link>
</EmbeddedResource>
<EmbeddedResource Include="..\..\assets\locales.json">
<Link>Assets\Locale.json</Link>
<EmbeddedResource Include="..\..\assets\**\*.json">
<LinkBase>Assets</LinkBase>
</EmbeddedResource>
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
@@ -178,6 +178,6 @@
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="..\..\assets\locales.json" />
<AdditionalFiles Include="..\..\assets\Locales\*.json" />
</ItemGroup>
</Project>

View File

@@ -85,29 +85,16 @@ namespace Ryujinx.Ava.UI.Views.Main
private static IEnumerable<MenuItem> GenerateLanguageMenuItems()
{
const string LocalePath = "Ryujinx/Assets/Locale.json";
const string LanguagesPath = "Ryujinx/Assets/Languages.json";
string languageJson = EmbeddedResources.ReadAllText(LocalePath);
string languageJson = EmbeddedResources.ReadAllText(LanguagesPath);
string currentLanguageCode = LocaleManager.Instance.CurrentLanguageCode;
LocalesJson locales = JsonHelper.Deserialize(languageJson, LocalesJsonContext.Default.LocalesJson);
LanguagesJson languages = JsonHelper.Deserialize(languageJson, LanguagesJsonContext.Default.LanguagesJson);
foreach (string language in locales.Languages)
foreach ((string code, string language) in languages.Languages)
{
int index = locales.Locales.FindIndex(x => x.ID == "Language");
string languageName;
if (index == -1)
{
languageName = language;
}
else
{
string tr = locales.Locales[index].Translations[language];
languageName = string.IsNullOrEmpty(tr)
? language
: tr;
}
string languageName = string.IsNullOrEmpty(language) ? code : language;
MenuItem menuItem = new()
{