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UI: fix "Enable UI logs" not being persisted upon relaunch
Closes ryujinx#5 (it was saved, just not loaded back)
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@@ -221,10 +221,7 @@ namespace Ryujinx.Ava
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}
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}
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// When you first load the program, copy to remember the path for the global configuration
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// When you first load the program, copy to remember the path for the global configuration
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if (GlobalConfigurationPath == null)
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GlobalConfigurationPath ??= ConfigurationPath;
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{
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GlobalConfigurationPath = ConfigurationPath;
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}
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UseHardwareAcceleration = ConfigurationState.Instance.EnableHardwareAcceleration;
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UseHardwareAcceleration = ConfigurationState.Instance.EnableHardwareAcceleration;
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@@ -56,6 +56,7 @@ namespace Ryujinx.Ava.Systems.Configuration
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Logger.EnableFileLog.Value = cff.EnableFileLog;
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Logger.EnableFileLog.Value = cff.EnableFileLog;
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Logger.EnableDebug.Value = cff.LoggingEnableDebug;
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Logger.EnableDebug.Value = cff.LoggingEnableDebug;
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Logger.EnableAvaloniaLog.Value = cff.LoggingEnableAvalonia;
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Logger.EnableStub.Value = cff.LoggingEnableStub;
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Logger.EnableStub.Value = cff.LoggingEnableStub;
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Logger.EnableInfo.Value = cff.LoggingEnableInfo;
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Logger.EnableInfo.Value = cff.LoggingEnableInfo;
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Logger.EnableWarn.Value = cff.LoggingEnableWarn;
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Logger.EnableWarn.Value = cff.LoggingEnableWarn;
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