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Fix a small size related issue on MapBufferEx and add the BC7U texture format
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@@ -140,11 +140,9 @@ namespace Ryujinx.Core.OsHle.Services.Nv.NvGpuAS
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if (Size == 0)
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{
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Size = Map.Size;
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Size = (uint)Map.Size;
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}
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Size = Map.Size;
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int Result = NvResult.Success;
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//Note: When the fixed offset flag is not set,
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