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Memory Changes part 2 (ryubing/ryujinx!123)
See merge request ryubing/ryujinx!123
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@@ -42,14 +42,15 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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ref VoiceUpdateState state = ref State.Span[0];
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Span<float> depopBuffer = DepopBuffer.Span;
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Span<float> lastSamplesSpan = state.LastSamples.AsSpan();
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for (int i = 0; i < MixBufferCount; i++)
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{
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if (state.LastSamples[i] != 0)
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if (lastSamplesSpan[i] != 0)
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{
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depopBuffer[OutputBufferIndices[i]] += state.LastSamples[i];
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depopBuffer[OutputBufferIndices[i]] += lastSamplesSpan[i];
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state.LastSamples[i] = 0;
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lastSamplesSpan[i] = 0;
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}
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}
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}
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