Memory Changes part 2 (ryubing/ryujinx!123)

See merge request ryubing/ryujinx!123
This commit is contained in:
LotP
2025-08-25 17:44:15 -05:00
parent d499449f57
commit 50ab108ee1
90 changed files with 2133 additions and 1159 deletions

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@@ -578,7 +578,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
KThread selectedSuggestedCore = context.Schedulers[suggestedCore]._state.SelectedThread;
if (selectedSuggestedCore == suggested || (selectedSuggestedCore != null && selectedSuggestedCore.DynamicPriority < 2))
if (selectedSuggestedCore == suggested || selectedSuggestedCore is { DynamicPriority: < 2 })
{
continue;
}

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@@ -1,3 +1,4 @@
using ARMeilleure.State;
using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.Debugger;
@@ -684,17 +685,20 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
const int MaxFpuRegistersAArch32 = 16;
ThreadContext context = new();
Span<ulong> registersSpan = context.Registers.AsSpan();
Span<V128> fpuRegistersSpan = context.FpuRegisters.AsSpan();
if (Owner.Flags.HasFlag(ProcessCreationFlags.Is64Bit))
{
for (int i = 0; i < context.Registers.Length; i++)
for (int i = 0; i < registersSpan.Length; i++)
{
context.Registers[i] = Context.GetX(i);
registersSpan[i] = Context.GetX(i);
}
for (int i = 0; i < context.FpuRegisters.Length; i++)
for (int i = 0; i < fpuRegistersSpan.Length; i++)
{
context.FpuRegisters[i] = Context.GetV(i);
fpuRegistersSpan[i] = Context.GetV(i);
}
context.Fp = Context.GetX(29);
@@ -708,12 +712,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
for (int i = 0; i < MaxRegistersAArch32; i++)
{
context.Registers[i] = (uint)Context.GetX(i);
registersSpan[i] = (uint)Context.GetX(i);
}
for (int i = 0; i < MaxFpuRegistersAArch32; i++)
{
context.FpuRegisters[i] = Context.GetV(i);
fpuRegistersSpan[i] = Context.GetV(i);
}
context.Pc = (uint)Context.Pc;

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@@ -75,17 +75,21 @@ namespace Ryujinx.HLE.HOS.Services.Fatal
{
errorReport.AppendLine("\tStackTrace:");
Span<ulong> stackTraceSpan = cpuContext64.StackTrace.AsSpan();
for (int i = 0; i < cpuContext64.StackTraceSize; i++)
{
errorReport.AppendLine($"\t\t0x{cpuContext64.StackTrace[i]:x16}");
errorReport.AppendLine($"\t\t0x{stackTraceSpan[i]:x16}");
}
}
errorReport.AppendLine("\tRegisters:");
Span<ulong> xSpan = cpuContext64.X.AsSpan();
for (int i = 0; i < cpuContext64.X.Length; i++)
for (int i = 0; i < xSpan.Length; i++)
{
errorReport.AppendLine($"\t\tX[{i:d2}]:\t0x{cpuContext64.X[i]:x16}");
errorReport.AppendLine($"\t\tX[{i:d2}]:\t0x{xSpan[i]:x16}");
}
errorReport.AppendLine();
@@ -109,18 +113,22 @@ namespace Ryujinx.HLE.HOS.Services.Fatal
if (cpuContext32.StackTraceSize > 0)
{
errorReport.AppendLine("\tStackTrace:");
Span<uint> stackTraceSpan = cpuContext32.StackTrace.AsSpan();
for (int i = 0; i < cpuContext32.StackTraceSize; i++)
{
errorReport.AppendLine($"\t\t0x{cpuContext32.StackTrace[i]:x16}");
errorReport.AppendLine($"\t\t0x{stackTraceSpan[i]:x16}");
}
}
errorReport.AppendLine("\tRegisters:");
Span<uint> xSpan = cpuContext32.X.AsSpan();
for (int i = 0; i < cpuContext32.X.Length; i++)
for (int i = 0; i < xSpan.Length; i++)
{
errorReport.AppendLine($"\t\tX[{i:d2}]:\t0x{cpuContext32.X[i]:x16}");
errorReport.AppendLine($"\t\tX[{i:d2}]:\t0x{xSpan[i]:x16}");
}
errorReport.AppendLine();

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@@ -94,6 +94,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
primaryIndex = PlayerIndex.Unknown;
configuredCount = 0;
Span<NpadState> nPadsSpan = _device.Hid.SharedMemory.Npads.AsSpan();
for (int i = 0; i < MaxControllers; ++i)
{
ControllerType npad = _configuredTypes[i];
@@ -103,7 +105,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
continue;
}
ControllerType currentType = (ControllerType)_device.Hid.SharedMemory.Npads[i].InternalState.StyleSet;
ControllerType currentType = (ControllerType)nPadsSpan[i].InternalState.StyleSet;
if (currentType != ControllerType.None && (npad & acceptedTypes) != 0 && _supportedPlayers[i])
{

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@@ -23,12 +23,14 @@ namespace Ryujinx.HLE.HOS.Services.Hid
{
newState.TouchesCount = points.Length;
int pointsLength = Math.Min(points.Length, newState.Touches.Length);
Span<TouchState> touchesSpan = newState.Touches.AsSpan();
int pointsLength = Math.Min(points.Length, touchesSpan.Length);
for (int i = 0; i < pointsLength; ++i)
{
TouchPoint pi = points[i];
newState.Touches[i] = new TouchState
touchesSpan[i] = new TouchState
{
DeltaTime = newState.SamplingNumber,
Attribute = pi.Attribute,

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@@ -49,12 +49,14 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common
}
ulong index = ReadCurrentIndex();
Span<AtomicStorage<T>> storageSpan = _storage.AsSpan();
while (true)
{
int inputEntryIndex = (int)((index + MaxEntries + 1 - countAvailaible) % MaxEntries);
ref AtomicStorage<T> result = ref _storage[inputEntryIndex];
ref AtomicStorage<T> result = ref storageSpan[inputEntryIndex];
ulong samplingNumber0 = result.ReadSamplingNumberAtomic();
ulong samplingNumber1 = result.ReadSamplingNumberAtomic();
@@ -91,15 +93,17 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common
ulong index = ReadCurrentIndex();
AtomicStorage<T>[] result = new AtomicStorage<T>[countAvailaible];
Span<AtomicStorage<T>> storageSpan = _storage.AsSpan();
for (ulong i = 0; i < countAvailaible; i++)
{
int inputEntryIndex = (int)((index + MaxEntries + 1 - countAvailaible + i) % MaxEntries);
int outputEntryIndex = (int)(countAvailaible - i - 1);
ulong samplingNumber0 = _storage[inputEntryIndex].ReadSamplingNumberAtomic();
result[outputEntryIndex] = _storage[inputEntryIndex];
ulong samplingNumber1 = _storage[inputEntryIndex].ReadSamplingNumberAtomic();
ulong samplingNumber0 = storageSpan[inputEntryIndex].ReadSamplingNumberAtomic();
result[outputEntryIndex] = storageSpan[inputEntryIndex];
ulong samplingNumber1 = storageSpan[inputEntryIndex].ReadSamplingNumberAtomic();
if (samplingNumber0 != samplingNumber1 && (i > 0 && (result[outputEntryIndex].SamplingNumber - result[outputEntryIndex].SamplingNumber) != 1))
{

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@@ -6,6 +6,7 @@ using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Keyboard;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Mouse;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Npad;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.TouchScreen;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory
@@ -61,10 +62,12 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory
Mouse = RingLifo<MouseState>.Create(),
Keyboard = RingLifo<KeyboardState>.Create(),
};
Span<NpadState> npadsSpan = result.Npads.AsSpan();
for (int i = 0; i < result.Npads.Length; i++)
for (int i = 0; i < npadsSpan.Length; i++)
{
result.Npads[i] = NpadState.Create();
npadsSpan[i] = NpadState.Create();
}
return result;

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@@ -1,4 +1,5 @@
using Ryujinx.Common.Memory;
using System;
using System.Runtime.InteropServices;
using System.Threading;
@@ -19,20 +20,24 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.Types
{
lock (_lock)
{
Span<NodeLatestUpdate> arraySpan = array.AsSpan();
Span<NodeInfo> beforeNodesSpan = beforeNodes.AsSpan();
Span<NodeInfo> afterNodesSpan = afterNodes.AsSpan();
for (int i = 0; i < 8; i++)
{
if (beforeNodes[i].IsConnected == 0)
if (beforeNodesSpan[i].IsConnected == 0)
{
if (afterNodes[i].IsConnected != 0)
if (afterNodesSpan[i].IsConnected != 0)
{
array[i].State |= NodeLatestUpdateFlags.Connect;
arraySpan[i].State |= NodeLatestUpdateFlags.Connect;
}
}
else
{
if (afterNodes[i].IsConnected == 0)
if (afterNodesSpan[i].IsConnected == 0)
{
array[i].State |= NodeLatestUpdateFlags.Disconnect;
arraySpan[i].State |= NodeLatestUpdateFlags.Disconnect;
}
}
}
@@ -45,14 +50,16 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.Types
lock (_lock)
{
Span<NodeLatestUpdate> arraySpan = array.AsSpan();
for (int i = 0; i < number; i++)
{
result[i].Reserved = new Array7<byte>();
if (i < LdnConst.NodeCountMax)
{
result[i].State = array[i].State;
array[i].State = NodeLatestUpdateFlags.None;
result[i].State = arraySpan[i].State;
arraySpan[i].State = NodeLatestUpdateFlags.None;
}
}
}

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@@ -77,9 +77,11 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
},
};
Span<NodeInfo> nodesSpan = networkInfo.Ldn.Nodes.AsSpan();
for (int i = 0; i < LdnConst.NodeCountMax; i++)
{
networkInfo.Ldn.Nodes[i] = new NodeInfo
nodesSpan[i] = new NodeInfo
{
MacAddress = new Array6<byte>(),
UserName = new Array33<byte>(),
@@ -229,11 +231,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
NetworkInfo.Common.Ssid = _fakeSsid;
NetworkInfo.Ldn.Nodes = new Array8<NodeInfo>();
Span<NodeInfo> nodesSpan = NetworkInfo.Ldn.Nodes.AsSpan();
for (int i = 0; i < LdnConst.NodeCountMax; i++)
{
NetworkInfo.Ldn.Nodes[i].NodeId = (byte)i;
NetworkInfo.Ldn.Nodes[i].IsConnected = 0;
nodesSpan[i].NodeId = (byte)i;
nodesSpan[i].IsConnected = 0;
}
}
}
@@ -408,11 +412,11 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
private int LocateEmptyNode()
{
Array8<NodeInfo> nodes = NetworkInfo.Ldn.Nodes;
Span<NodeInfo> nodesSpan = NetworkInfo.Ldn.Nodes.AsSpan();
for (int i = 1; i < nodes.Length; i++)
for (int i = 1; i < nodesSpan.Length; i++)
{
if (nodes[i].IsConnected == 0)
if (nodesSpan[i].IsConnected == 0)
{
return i;
}

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@@ -335,9 +335,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
writeEntries = (uint)_pageSizes.Length;
}
Span<VaRegion> regionsSpan = arguments.Regions.AsSpan();
for (uint i = 0; i < writeEntries; i++)
{
ref VaRegion region = ref arguments.Regions[(int)i];
ref VaRegion region = ref regionsSpan[(int)i];
VmRegion vmRegion = _vmRegions[i];
uint pageSize = _pageSizes[i];

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@@ -30,21 +30,21 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Types
{
Port = IPAddress.HostToNetworkOrder(Port);
RawIpv4AddressNetworkEndianSwap(ref Address);
RawIpv4AddressNetworkEndianSwap(Address.AsSpan());
}
public void ToHostOrder()
{
Port = IPAddress.NetworkToHostOrder(Port);
RawIpv4AddressNetworkEndianSwap(ref Address);
RawIpv4AddressNetworkEndianSwap(Address.AsSpan());
}
public static void RawIpv4AddressNetworkEndianSwap(ref Array4<byte> address)
public static void RawIpv4AddressNetworkEndianSwap(Span<byte> address)
{
if (BitConverter.IsLittleEndian)
{
address.AsSpan().Reverse();
address.Reverse();
}
}
}

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@@ -73,7 +73,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Types
{
// Nintendo hardcode 4 bytes in that case here.
Array4<byte> address = MemoryMarshal.Read<Array4<byte>>(buffer);
AddrInfo4.RawIpv4AddressNetworkEndianSwap(ref address);
AddrInfo4.RawIpv4AddressNetworkEndianSwap(address.AsSpan());
rawIPv4Address = address;
@@ -115,7 +115,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Types
else
{
Array4<byte> rawIPv4Address = RawIPv4Address.Value;
AddrInfo4.RawIpv4AddressNetworkEndianSwap(ref rawIPv4Address);
AddrInfo4.RawIpv4AddressNetworkEndianSwap(rawIPv4Address.AsSpan());
MemoryMarshal.Write(buffer, in rawIPv4Address);