[ci skip] chore: Fix usage of var

This commit is contained in:
GreemDev
2025-10-20 02:41:45 -05:00
parent f46577af58
commit 5b3b907fd2
18 changed files with 83 additions and 82 deletions

View File

@@ -93,7 +93,7 @@ namespace Ryujinx.Graphics.Shader.Translation
size = DefaultLocalMemorySize;
}
var lmem = new MemoryDefinition("local_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(size, sizeof(uint)));
MemoryDefinition lmem = new MemoryDefinition("local_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(size, sizeof(uint)));
LocalMemoryId = Properties.AddLocalMemory(lmem);
}
@@ -112,7 +112,7 @@ namespace Ryujinx.Graphics.Shader.Translation
size = DefaultSharedMemorySize;
}
var smem = new MemoryDefinition("shared_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(size, sizeof(uint)));
MemoryDefinition smem = new MemoryDefinition("shared_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(size, sizeof(uint)));
SharedMemoryId = Properties.AddSharedMemory(smem);
}
@@ -273,16 +273,16 @@ namespace Ryujinx.Graphics.Shader.Translation
bool coherent,
bool separate)
{
var dimensions = type == SamplerType.None ? 0 : type.GetDimensions();
var dict = isImage ? _usedImages : _usedTextures;
int dimensions = type == SamplerType.None ? 0 : type.GetDimensions();
Dictionary<TextureInfo, TextureMeta> dict = isImage ? _usedImages : _usedTextures;
var usageFlags = TextureUsageFlags.None;
TextureUsageFlags usageFlags = TextureUsageFlags.None;
if (intCoords)
{
usageFlags |= TextureUsageFlags.NeedsScaleValue;
var canScale = _stage.SupportsRenderScale() && arrayLength == 1 && !write && dimensions == 2;
bool canScale = _stage.SupportsRenderScale() && arrayLength == 1 && !write && dimensions == 2;
if (!canScale)
{
@@ -304,9 +304,9 @@ namespace Ryujinx.Graphics.Shader.Translation
// For array textures, we also want to use type as key,
// since we may have texture handles stores in the same buffer, but for textures with different types.
var keyType = arrayLength > 1 ? type : SamplerType.None;
var info = new TextureInfo(cbufSlot, handle, arrayLength, separate, keyType, format);
var meta = new TextureMeta()
SamplerType keyType = arrayLength > 1 ? type : SamplerType.None;
TextureInfo info = new TextureInfo(cbufSlot, handle, arrayLength, separate, keyType, format);
TextureMeta meta = new TextureMeta()
{
AccurateType = accurateType,
Type = type,
@@ -316,7 +316,7 @@ namespace Ryujinx.Graphics.Shader.Translation
int setIndex;
int binding;
if (dict.TryGetValue(info, out var existingMeta))
if (dict.TryGetValue(info, out TextureMeta existingMeta))
{
dict[info] = MergeTextureMeta(meta, existingMeta);
setIndex = existingMeta.Set;
@@ -373,7 +373,7 @@ namespace Ryujinx.Graphics.Shader.Translation
nameSuffix = cbufSlot < 0 ? $"{prefix}_tcb_{handle:X}" : $"{prefix}_cb{cbufSlot}_{handle:X}";
}
var definition = new TextureDefinition(
TextureDefinition definition = new TextureDefinition(
setIndex,
binding,
arrayLength,
@@ -433,8 +433,8 @@ namespace Ryujinx.Graphics.Shader.Translation
{
selectedMeta.UsageFlags |= TextureUsageFlags.NeedsScaleValue;
var dimensions = type.GetDimensions();
var canScale = _stage.SupportsRenderScale() && selectedInfo.ArrayLength == 1 && dimensions == 2;
int dimensions = type.GetDimensions();
bool canScale = _stage.SupportsRenderScale() && selectedInfo.ArrayLength == 1 && dimensions == 2;
if (!canScale)
{
@@ -454,7 +454,7 @@ namespace Ryujinx.Graphics.Shader.Translation
public BufferDescriptor[] GetConstantBufferDescriptors()
{
var descriptors = new BufferDescriptor[_usedConstantBufferBindings.Count];
BufferDescriptor[] descriptors = new BufferDescriptor[_usedConstantBufferBindings.Count];
int descriptorIndex = 0;
@@ -478,7 +478,7 @@ namespace Ryujinx.Graphics.Shader.Translation
public BufferDescriptor[] GetStorageBufferDescriptors()
{
var descriptors = new BufferDescriptor[_sbSlots.Count];
BufferDescriptor[] descriptors = new BufferDescriptor[_sbSlots.Count];
int descriptorIndex = 0;