Discord Rich Presence: New Super Mario Bros U Deluxe (#130)

Add RPC support for NSMBUD play reports that generate on main menu and after finishing a course.

Tracked things:

Main menu
Last played course

Examples:

Main menu
![image](/attachments/9f1506bd-fc8c-4eca-930d-64f15a7c650d)

After finishing a course (By dying or by beating it)
![image](/attachments/a4af3f4f-230d-47ac-977a-20281a103cb6)

In the future should I be doing batch PRs for RPC related things? Yes.

Co-authored-by: Awesomeangotti <143439211+Awesomeangotti@users.noreply.github.com>
Reviewed-on: https://git.ryujinx.app/projects/Ryubing/pulls/130
This commit is contained in:
awesomeangotti
2026-06-25 20:59:56 +00:00
committed by sh0inx
parent 8b1b015572
commit 5d2e9b5118
4 changed files with 308 additions and 0 deletions

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@@ -0,0 +1,216 @@
{
"mario": {
"1": {
"1": "Acorn Plains Way",
"2": "Tilted Tunnel",
"21": "Crushing-Cogs Tower",
"3": "Yoshi Hill",
"4": "Mushroom Heights",
"5": "Rise of the Piranha Plants",
"23": "Lemmy's Swingback Castle",
"13": "Blooper's Secret Lair"
},
"2": {
"1": "Stone-Eye Zone",
"2": "Perilous Pokey Cave",
"3": "Fire Snake Cavern",
"21": "Stoneslide Tower",
"4": "Spike's Spouting Sands",
"5": "Dry Desert Mushrooms",
"6": "Blooming Lakitus",
"23": "Morton's Compactor Castle",
"14": "Piranha Plants on Ice"
},
"3": {
"1": "Waterspout Beach",
"2": "Tropical Refresher",
"21": "Giant Skewer Tower",
"20": "Haunted Shipwreck",
"3": "Above the Cheep Cheep Seas",
"4": "Urchin Shoals",
"5": "Dragoneel's Undersea Grotto",
"23": "Larry's Torpedo Castle",
"15": "Skyward Stalk"
},
"4": {
"1": "Spinning-Star Sky",
"2": "Cooligan Fields",
"21": "Freezing-Rain Tower",
"3": "Prickly Goombas!",
"4": "Scaling the Mountainside",
"5": "Icicle Caverns",
"20": "Swaying Ghost House",
"23": "Wendy's Shifting Castle",
"16": "Fliprus Lake"
},
"5": {
"37": "The Mighty Cannonship",
"1": "Jungle of the Giants",
"2": "Bridge over Poisoned Waters",
"3": "Bramball Woods",
"21": "Snake Block Tower",
"20": "Which-Way Labyrinth",
"4": "Painted Swampland",
"5": "Deepsea Ruins",
"6": "Seesaw Bridge",
"7": "Wiggler Stampede",
"23": "Iggy's Volcanic Castle",
"17": "Flight of the Para-Beetles"
},
"6": {
"1": "Fuzzy Clifftop",
"2": "Porcupuffer Falls",
"21": "Grinding-Stone Tower",
"3": "Wadlewing's Nest",
"4": "Light Blocks, Dark Tower",
"5": "Walking Piranha Plants!",
"6": "Thrilling Spine Coaster",
"22": "Screwtop Tower",
"7": "Shifting-Floor Cave",
"23": "Roy's Conveyor Castle"
},
"7": {
"1": "Land of Flying Blocks",
"2": "Seesaw Shrooms",
"3": "Switchback Hill",
"21": "Slide Lift Tower",
"20": "Spinning Spirit House",
"4": "Bouncy Cloud Boomerangs",
"5": "A Quick Dip in the Sky",
"6": "Snaking above Mist Valley",
"23": "Ludwig's Clockwork Castle",
"37": "Boarding the Airship"
},
"8": {
"1": "Meteor Moat",
"2": "Magma-River Cruise",
"3": "Rising Tides of Lava",
"4": "firefall Cliffs",
"42": "Red-Hot Elevator Ride",
"43": "The Final Battle"
},
"9": {
"1": "Spine-Tingling Spine Coaster",
"2": "Run for It",
"3": "Swim for Your Life!",
"4": "Hammerswing Caverns",
"5": "Spinning Platforms of Doom",
"6": "Fire Bar Cliffs",
"7": "Lakitu! Lakitu! Lakitu!",
"8": "Pendulum Castle",
"9": "Follow That Shell!"
},
"11": {
"1": "",
"2": "",
"3": "",
"4": "",
"5": "",
"6": "",
"7": "",
"8": ""
}
},
"luigi": {
"1": {
"1": "Waddlewing Warning!",
"2": "Crooked Cavern",
"21": "Flame-Gear Tower",
"3": "Rolling Yoshi Hills",
"4": "Piranha Heights",
"5": "Piranha Gardens",
"23": "Lemmy's Lights-Out Castle",
"13": "Cheep Chomp Chase"
},
"2": {
"1": "Spike's Tumbling Desert",
"2": "Underground Grrrols",
"3": "Piranhas in the Dark",
"21": "Wind-Up Tower",
"4": "The Walls Have Eyes",
"5": "Stone Spike Conveyors",
"6": "Spinning Sandstones",
"23": "Morton's Lava-Block Castle",
"14": "Slippery Rope Ladders"
},
"3": {
"1": "Huckit Beach Resort",
"2": "Urchin Reef Romp",
"21": "Shish-Kebab Tower",
"20": "Haunted Cargo Hold",
"3": "Waterspout Sprint",
"4": "The Great Geysers",
"5": "Dragoneel Depths",
"23": "Larry's Trigger-Happy Castle",
"15": "Beanstalk Jungle"
},
"4": {
"1": "Broozers and Barrels",
"2": "Cooligan Shrooms",
"21": "Icicle Tower",
"3": "Fire and Ice",
"4": "Weighty Waddlewings",
"5": "Ice-Slide Expressway",
"20": "Peek-a-Boo Ghost House",
"23": "Wendy's Thwomp Castle",
"16": "Fliprus Floes"
},
"5": {
"1": "Giant Swing-Along",
"2": "Dancing Blocks, Poison Swamp",
"3": "Heart of Bramball Woods",
"21": "Stone-Snake Tower",
"20": "Boo's Favorite Haunt",
"4": "Painted Pipeworks",
"5": "Deepsea Stone-Eyes",
"6": "Sumo Bro Bridge",
"7": "Wiggler Floodlands",
"23": "Iggy's Swinging-Chains Castle",
"17": "Para-Beetle Parade"
},
"6": {
"1": "Mount Fuzzy",
"2": "Porcupuffer Cavern",
"21": "Smashing-Stone Tower",
"3": "Spike's Seesaws",
"4": "Light-Up-Lift Tower",
"5": "Rising Piranhas",
"6": "Spine Coaster Stowaways",
"22": "Sumo Bro's Spinning Tower",
"7": "Switch-Lift Express",
"23": "Roy's Ironclad Castle"
},
"7": {
"1": "Frozen Fuzzies",
"2": "Wiggler Rodeo",
"3": "Rainbow Skywalk",
"21": "Stonecrush Tower",
"20": "Vanishing Ghost House",
"4": "Above The Bouncy Clouds",
"5": "Flame Chomp Ferris Wheel",
"6": "Three-Headed Snake Block",
"23": "Ludwig's Block-Press Castle",
"37": "Bowser Jr. Showdown"
},
"8": {
"1": "Magma Moat",
"2": "Magmaw River Cruise",
"3": "Hot Cogs",
"4": "Firefall Rising",
"42": "Current Event",
"43": "The Final Battle"
},
"9": {
"1": "Spine Coaster Connections",
"2": "P Switch Peril",
"3": "Star Coin Deep Dive",
"4": "Hammerswing Hideout",
"5": "Under Construction",
"6": "Fire Bar Sprint",
"7": "Cloudy Capers",
"8": "Impossible Pendulums",
"9": "Flying Squirrel Ovation"
}
}
}

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@@ -141,6 +141,7 @@
<None Remove="Assets\Icons\Controller_JoyConPair.svg" /> <None Remove="Assets\Icons\Controller_JoyConPair.svg" />
<None Remove="Assets\Icons\Controller_JoyConRight.svg" /> <None Remove="Assets\Icons\Controller_JoyConRight.svg" />
<None Remove="Assets\Icons\Controller_ProCon.svg" /> <None Remove="Assets\Icons\Controller_ProCon.svg" />
<None Remove="Assets\RPCData\nsmbud.json" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@@ -175,6 +176,7 @@
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" /> <EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Forgejo.png" /> <EmbeddedResource Include="Assets\UIImages\Logo_Forgejo.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" /> <EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
<EmbeddedResource Include="Assets\RPCData\*.json" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<AdditionalFiles Include="..\..\assets\Locales\*.json" /> <AdditionalFiles Include="..\..\assets\Locales\*.json" />

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@@ -1,10 +1,12 @@
using Gommon; using Gommon;
using Humanizer; using Humanizer;
using MsgPack; using MsgPack;
using Ryujinx.Common;
using System; using System;
using System.Buffers.Binary; using System.Buffers.Binary;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text.Json;
namespace Ryujinx.Ava.Systems.PlayReport namespace Ryujinx.Ava.Systems.PlayReport
{ {
@@ -1116,5 +1118,87 @@ namespace Ryujinx.Ava.Systems.PlayReport
_ => "Wandering" _ => "Wandering"
}; };
} }
private static FormattedValue NsmbudRpc(SparseMultiValue values)
{
if (values.Matched.TryGetValue("WorldNo", out Value world) && values.Matched.TryGetValue("CourseNo", out Value course) | values.Matched.TryGetValue("GameModeType", out Value gamemode))
{
string worldstr = world.ToString();
string coursestr = course.ToString();
int courseint = Int32.Parse(coursestr);
string gamemodestr = gamemode.ToString();
try
{
Dictionary<string, Dictionary<string, Dictionary<string, string>>> output;
string data;
data = EmbeddedResources.ReadAllText("Ryujinx/Assets/RPCData/nsmbud.json");
output = JsonSerializer.Deserialize<Dictionary<string, Dictionary<string, Dictionary<string, string>>>>(data);
if (SpecialMapNames(courseint) == "Hazard")
{
return $"Last Played: Course {worldstr}-Hazard";
}
string outputloc = output[MarioOrLuigiGamemode(gamemodestr)][worldstr][coursestr];
return $"Last Played: Course {worldstr}-{SpecialMapNames(courseint)} | {outputloc}";
}
catch
{
return FormattedValue.ForceReset;
}
}
if (values.Matched.TryGetValue("RlId", out Value RlId) | values.Matched.TryGetValue("TotalPlayTime", out Value TotalPlayTime))
{
return "At the main menu";
}
static string MarioOrLuigiGamemode(string? gamemode) => gamemode switch
{
"0" => "mario",
"1" => "luigi",
"4" => "mario",
"5" => "mario",
_ => gamemode
};
static string OtherGameMode(string? gamemode) => gamemode switch
{
"2" => "Boost Rush",
"3" => "Challenges",
"4" => "Coin Battle",
"5" => "Coin Battle Editor",
_ => ""
};
static string SpecialMapNames(int? course) => course switch
{
>= 1 and <= 9 => course.ToString(),
13 => "Shortcut",
14 => "Shortcut",
15 => "Shortcut",
16 => "Shortcut",
17 => "Shortcut",
20 => "Ghost",
21 => "Tower",
22 => "Tower",
23 => "Castle",
37 => "Airship",
42 => "Castle",
43 => "Castle",
_ => "Hazard"
};
// For future reference
// Tower course = 21, Castle course = 23,Haunted Mansion/ship = 20
// Tower course 2 (rock candy) = 22
// Peach castle 1 = 42, Peach final battle = 43
// airship = 37, jungle beetles = 17
// Glacier seals = 16, water leaf = 15
// desert ice = 14, acorn squid = 13
// all other course numbers are to be considered a hazard
return "";
}
} }
} }

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@@ -138,6 +138,12 @@ namespace Ryujinx.Ava.Systems.PlayReport
.WithDescription("based on gold count, report info only in the mii selector, and gamestage (progression)") .WithDescription("based on gold count, report info only in the mii selector, and gamestage (progression)")
.AddSparseMultiValueFormatter(["gold", "secret", "stage"], MiitopiaRPC) .AddSparseMultiValueFormatter(["gold", "secret", "stage"], MiitopiaRPC)
) )
.AddSpec(
"0100ea80032ea000", // New Super Mario Bros U Deluxe
spec => spec
.WithDescription("based on world map return info.")
.AddSparseMultiValueFormatter(["WorldNo", "CourseNo", "RlId", "TotalPlayTime", "GameModeType"], NsmbudRpc)
)
); );
private static string Playing(string game) => $"Playing {game}"; private static string Playing(string game) => $"Playing {game}";