misc: chore: Use explicit types in HLE project

This commit is contained in:
Evan Husted
2025-01-25 14:13:18 -06:00
parent 58c1ab7989
commit 5eba42fa06
80 changed files with 410 additions and 397 deletions

View File

@@ -162,7 +162,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
public bool ClearRange(ulong offset, int count)
{
int depth = HighestDepthIndex;
var bits = _bitStorages[depth];
ArraySegment<ulong> bits = _bitStorages[depth];
int bitInd = (int)(offset / UInt64BitSize);