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https://git.ryujinx.app/ryubing/ryujinx.git
synced 2026-07-01 16:49:09 +00:00
@@ -31,8 +31,13 @@ namespace Ryujinx.SDL2.Common
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private uint _refereceCount;
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private Thread _worker;
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private const uint SDL_JOYBATTERYUPDATED = 1543;
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public event Action<int, int> OnJoyStickConnected;
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public event Action<int> OnJoystickDisconnected;
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public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
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private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
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@@ -143,6 +148,10 @@ namespace Ryujinx.SDL2.Common
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OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
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}
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else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
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{
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OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
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}
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else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
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{
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if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
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