gdb: YACC (yet another cleanup commit)

This commit is contained in:
GreemDev
2025-10-23 19:11:58 -05:00
parent 09d8a411c8
commit 67e97d1a1a
9 changed files with 62 additions and 54 deletions

View File

@@ -15,7 +15,7 @@ namespace Ryujinx.HLE.Debugger.Gdb
private GdbCommandProcessor _processor;
public GdbCommandProcessor Processor
public GdbCommandProcessor Processor
=> _processor ??= new GdbCommandProcessor(this);
internal readonly TcpListener ListenerSocket;
@@ -37,33 +37,33 @@ namespace Ryujinx.HLE.Debugger.Gdb
{
// GDB is performing initial contact. Stop everything.
Debugger.DebugProcess.DebugStop();
Debugger.GThread = Debugger.CThread = Debugger.DebugProcess.ThreadUids.First();
Processor.Reply($"T05thread:{Debugger.CThread:x};");
Debugger.GThreadId = Debugger.CThreadId = Debugger.DebugProcess.ThreadUids.First();
Processor.Reply($"T05thread:{Debugger.CThreadId:x};");
}
internal void Interrupt()
{
// GDB is requesting an interrupt. Stop everything.
Debugger.DebugProcess.DebugStop();
if (Debugger.GThread == null || Debugger.GetThreads().All(x => x.ThreadUid != Debugger.GThread.Value))
if (Debugger.GThreadId == null || Debugger.GetThreads().All(x => x.ThreadUid != Debugger.GThreadId.Value))
{
Debugger.GThread = Debugger.CThread = Debugger.DebugProcess.ThreadUids.First();
Debugger.GThreadId = Debugger.CThreadId = Debugger.DebugProcess.ThreadUids.First();
}
Processor.Reply($"T02thread:{Debugger.GThread:x};");
Processor.Reply($"T02thread:{Debugger.GThreadId:x};");
}
internal void Continue(ulong? newPc)
{
if (newPc.HasValue)
{
if (Debugger.CThread == null)
if (Debugger.CThreadId == null)
{
Processor.ReplyError();
return;
}
Debugger.DebugProcess.GetThread(Debugger.CThread.Value).Context.DebugPc = newPc.Value;
Debugger.CThread.Context.DebugPc = newPc.Value;
}
Debugger.DebugProcess.DebugContinue();
@@ -78,13 +78,13 @@ namespace Ryujinx.HLE.Debugger.Gdb
internal void ReadRegisters()
{
if (Debugger.GThread == null)
if (Debugger.GThreadId == null)
{
Processor.ReplyError();
return;
}
IExecutionContext ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
IExecutionContext ctx = Debugger.GThread.Context;
string registers = string.Empty;
if (Debugger.IsProcess32Bit)
{
@@ -106,13 +106,13 @@ namespace Ryujinx.HLE.Debugger.Gdb
internal void WriteRegisters(StringStream ss)
{
if (Debugger.GThread == null)
if (Debugger.GThreadId == null)
{
Processor.ReplyError();
return;
}
IExecutionContext ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
IExecutionContext ctx = Debugger.GThread.Context;
if (Debugger.IsProcess32Bit)
{
for (int i = 0; i < GdbRegisters.Count32; i++)
@@ -162,11 +162,11 @@ namespace Ryujinx.HLE.Debugger.Gdb
switch (op)
{
case 'c':
Debugger.CThread = threadId;
Debugger.CThreadId = threadId;
Processor.ReplyOK();
return;
case 'g':
Debugger.GThread = threadId;
Debugger.GThreadId = threadId;
Processor.ReplyOK();
return;
default:
@@ -214,13 +214,13 @@ namespace Ryujinx.HLE.Debugger.Gdb
internal void ReadRegister(int gdbRegId)
{
if (Debugger.GThread == null)
if (Debugger.GThreadId == null)
{
Processor.ReplyError();
return;
}
IExecutionContext ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
IExecutionContext ctx = Debugger.GThread.Context;
string result = Debugger.ReadRegister(ctx, gdbRegId);
Processor.Reply(result != null, result);
@@ -228,26 +228,26 @@ namespace Ryujinx.HLE.Debugger.Gdb
internal void WriteRegister(int gdbRegId, StringStream ss)
{
if (Debugger.GThread == null)
if (Debugger.GThreadId == null)
{
Processor.ReplyError();
return;
}
IExecutionContext ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
Processor.Reply(Debugger.WriteRegister(ctx, gdbRegId, ss) && ss.IsEmpty);
Processor.Reply(
success: Debugger.WriteRegister(Debugger.GThread.Context, gdbRegId, ss) && ss.IsEmpty
);
}
internal void Step(ulong? newPc)
{
if (Debugger.CThread == null)
if (Debugger.CThreadId == null)
{
Processor.ReplyError();
return;
}
KThread thread = Debugger.DebugProcess.GetThread(Debugger.CThread.Value);
KThread thread = Debugger.CThread;
if (newPc.HasValue)
{
@@ -260,7 +260,7 @@ namespace Ryujinx.HLE.Debugger.Gdb
}
else
{
Debugger.GThread = Debugger.CThread = thread.ThreadUid;
Debugger.GThreadId = Debugger.CThreadId = thread.ThreadUid;
Processor.Reply($"T05thread:{thread.ThreadUid:x};");
}
}
@@ -314,7 +314,7 @@ namespace Ryujinx.HLE.Debugger.Gdb
_ => VContAction.None
};
// Note: We don't support signals yet.
// TODO: Note: We don't support signals yet.
//ushort? signal = null;
if (cmd is 'C' or 'S')
{
@@ -323,24 +323,22 @@ namespace Ryujinx.HLE.Debugger.Gdb
// since that method advances the underlying string position
}
ulong? threadId = null;
if (stream.ConsumePrefix(":"))
{
threadId = stream.ReadRemainingAsThreadUid();
}
ulong? threadId = stream.ConsumePrefix(":")
? stream.ReadRemainingAsThreadUid()
: null;
if (threadId.HasValue)
{
if (threadActionMap.ContainsKey(threadId.Value))
{
threadActionMap[threadId.Value] = new VContPendingAction(action/*, signal*/);
threadActionMap[threadId.Value] = new VContPendingAction(action /*, signal*/);
}
}
else
{
foreach (ulong thread in threadActionMap.Keys)
{
threadActionMap[thread] = new VContPendingAction(action/*, signal*/);
threadActionMap[thread] = new VContPendingAction(action /*, signal*/);
}
if (action == VContAction.Continue)
@@ -393,7 +391,7 @@ namespace Ryujinx.HLE.Debugger.Gdb
{
if (action.Action == VContAction.Step)
{
Debugger.GThread = Debugger.CThread = threadUid;
Debugger.GThreadId = Debugger.CThreadId = threadUid;
Processor.Reply($"T05thread:{threadUid:x};");
}
}