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feature: .NET 10 (ryubing/ryujinx!214)
See merge request ryubing/ryujinx!214
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@@ -171,7 +171,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
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{
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MemoryManager memoryManager = _channel.MemoryManager;
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Span<byte> data = MemoryMarshal.Cast<int, byte>(_buffer)[.._size];
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Span<byte> data = MemoryMarshal.Cast<int, byte>(new Span<int>(_buffer))[.._size];
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if (_isLinear && _lineCount == 1)
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{
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