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feature: .NET 10 (ryubing/ryujinx!214)
See merge request ryubing/ryujinx!214
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@@ -333,7 +333,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
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// as copies between depth and color formats are not allowed.
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// For depth blit, the destination texture format should always match exactly.
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if (srcTexture.Format.IsDepthOrStencil())
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if (srcTexture.Format.IsDepthOrStencil)
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{
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dstCopyTextureFormat = srcTexture.Info.FormatInfo;
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}
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