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feature: .NET 10 (ryubing/ryujinx!214)
See merge request ryubing/ryujinx!214
This commit is contained in:
@@ -54,7 +54,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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texCallBuilder.Append('(');
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texCallBuilder.Append(imageName);
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int coordsCount = texOp.Type.GetDimensions();
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int coordsCount = texOp.Type.Dimensions;
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int pCount = coordsCount + (isArray ? 1 : 0);
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@@ -162,7 +162,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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{
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AstTextureOperation texOp = (AstTextureOperation)operation;
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int coordsCount = texOp.Type.GetDimensions();
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int coordsCount = texOp.Type.Dimensions;
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int coordsIndex = 0;
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string samplerName = GetSamplerName(context, texOp, ref coordsIndex);
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@@ -264,7 +264,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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texCall += "(" + samplerName;
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int coordsCount = texOp.Type.GetDimensions();
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int coordsCount = texOp.Type.Dimensions;
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int pCount = coordsCount;
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@@ -658,7 +658,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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samplerName = $"{samplerName}[{GetSourceExpr(context, texOp.GetSource(srcIndex++), AggregateType.S32)}]";
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}
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name = $"{texOp.Type.ToGlslSamplerType()}({name}, {samplerName})";
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name = $"{texOp.Type.GlslSamplerTypeName}({name}, {samplerName})";
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}
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return name;
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