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feature: .NET 10 (ryubing/ryujinx!214)
See merge request ryubing/ryujinx!214
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@@ -39,8 +39,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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// Set any destination variables to zero.
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string typeName = texOp.Inst.IsImage()
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? texOp.Type.ToGlslImageType(texOp.Format.GetComponentType())
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: texOp.Type.ToGlslTextureType();
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? texOp.Type.GetGlslImageTypeName(texOp.Format.GetComponentType())
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: texOp.Type.GlslTextureTypeName;
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gpuAccessor.Log($"Failed to find handle source for bindless access of type \"{typeName}\".");
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