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audio backend projects code cleanup
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@@ -1,6 +1,5 @@
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using Ryujinx.Common.Memory;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// ReSharper disable InconsistentNaming
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namespace Ryujinx.Audio.Backends.Apple.Native
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{
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@@ -100,4 +99,4 @@ namespace Ryujinx.Audio.Backends.Apple.Native
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internal const uint kAudioQueueParam_Volume = 1;
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}
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}
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}
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