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Update keyboard localisation refactor snapshot
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@@ -151,6 +151,9 @@ namespace Ryujinx.Ava.UI.Helpers
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keyString = key.ToString();
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}
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break;
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case PhysicalKey physicalKey:
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keyString = PhysicalKeyLabelHelper.GetString(physicalKey);
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break;
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case GamepadInputId gamepadInputId:
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if (_gamepadInputIdMap.TryGetValue(gamepadInputId, out localeKey))
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