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misc: chore: Fix object creation in Gpu project
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@@ -59,7 +59,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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_registerToGroupMapping = new byte[BlockSize];
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_callbacks = new Action[entries.Length];
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Dictionary<string, int> fieldToDelegate = new Dictionary<string, int>();
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Dictionary<string, int> fieldToDelegate = new();
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for (int entryIndex = 0; entryIndex < entries.Length; entryIndex++)
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{
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