See merge request ryubing/ryujinx!202
This commit is contained in:
LotP
2025-10-30 20:55:58 -05:00
parent ab7aeee67b
commit 92b61f9d73
43 changed files with 686 additions and 315 deletions

View File

@@ -93,6 +93,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
private ulong _dirtyStart = ulong.MaxValue;
private ulong _dirtyEnd = ulong.MaxValue;
private readonly Action<ulong, ulong> _syncPreRangeAction;
private readonly Action<ulong, ulong> _syncRangeAction;
/// <summary>
/// Creates a new instance of the buffer.
/// </summary>
@@ -177,6 +180,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
_modifiedDelegate = RegionModified;
_virtualDependenciesLock = new ReaderWriterLockSlim();
_syncPreRangeAction = SyncPreRangeAction;
_syncRangeAction = SyncRangeAction;
}
/// <summary>
@@ -401,13 +407,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (_preFlush.ShouldCopy)
{
_modifiedRanges?.GetRangesAtSync(Address, Size, _context.SyncNumber, (address, size) =>
{
_preFlush.CopyModified(address, size);
});
_modifiedRanges?.GetRangesAtSync(Address, Size, _context.SyncNumber, _syncPreRangeAction);
}
}
}
void SyncPreRangeAction(ulong address, ulong size)
{
_preFlush.CopyModified(address, size);
}
/// <summary>
/// Action to be performed when a syncpoint is reached after modification.
@@ -420,11 +428,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (_useGranular)
{
_modifiedRanges?.GetRanges(Address, Size, (address, size) =>
{
_memoryTrackingGranular.RegisterAction(address, size, _externalFlushDelegate);
SynchronizeMemory(address, size);
});
_modifiedRanges?.GetRanges(Address, Size, _syncRangeAction);
}
else
{
@@ -434,6 +440,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
return true;
}
void SyncRangeAction(ulong address, ulong size)
{
_memoryTrackingGranular.RegisterAction(address, size, _externalFlushDelegate);
SynchronizeMemory(address, size);
}
/// <summary>
/// Inherit modified and dirty ranges from another buffer.

View File

@@ -1,5 +1,6 @@
using Ryujinx.Memory.Range;
using System;
using System.Buffers;
using System.Linq;
namespace Ryujinx.Graphics.Gpu.Memory
@@ -276,13 +277,18 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
// We use the non-span method here because keeping the lock will cause a deadlock.
Lock.EnterReadLock();
RangeItem<BufferModifiedRange>[] overlaps = FindOverlapsAsArray(address, size);
RangeItem<BufferModifiedRange>[] overlaps = FindOverlapsAsArray(address, size, out int length);
Lock.ExitReadLock();
for (int i = 0; i < overlaps.Length; i++)
if (length != 0)
{
BufferModifiedRange overlap = overlaps[i].Value;
rangeAction(overlap.Address, overlap.Size);
for (int i = 0; i < length; i++)
{
BufferModifiedRange overlap = overlaps[i].Value;
rangeAction(overlap.Address, overlap.Size);
}
ArrayPool<RangeItem<BufferModifiedRange>>.Shared.Return(overlaps);
}
}
@@ -392,9 +398,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
Lock.EnterWriteLock();
// We use the non-span method here because the array is partially modified by the code, which would invalidate a span.
RangeItem<BufferModifiedRange>[] overlaps = FindOverlapsAsArray(address, size);
int rangeCount = overlaps.Length;
RangeItem<BufferModifiedRange>[] overlaps = FindOverlapsAsArray(address, size, out int rangeCount);
if (rangeCount == 0)
{
@@ -410,7 +414,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
for (int i = 0; i < rangeCount; i++)
{
BufferModifiedRange overlap = overlaps[i].Value;
BufferModifiedRange overlap = overlaps![i].Value;
long diff = (long)(overlap.SyncNumber - currentSync);
@@ -430,7 +434,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
// Wait for the syncpoint.
_context.Renderer.WaitSync(currentSync + (ulong)highestDiff);
RemoveRangesAndFlush(overlaps.ToArray(), rangeCount, highestDiff, currentSync, address, endAddress);
RemoveRangesAndFlush(overlaps, rangeCount, highestDiff, currentSync, address, endAddress);
ArrayPool<RangeItem<BufferModifiedRange>>.Shared.Return(overlaps!);
Lock.ExitWriteLock();
}