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chore: SDL3 (ryubing/ryujinx!207)
See merge request ryubing/ryujinx!207
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@@ -8,7 +8,7 @@ using LibHac.Common;
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using LibHac.Ns;
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using Ryujinx.Audio.Backends.Dummy;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Audio.Backends.SDL3;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Ava.Common;
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@@ -949,7 +949,7 @@ namespace Ryujinx.Ava.Systems
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{
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List<AudioBackend> availableBackends =
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[
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AudioBackend.SDL2,
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AudioBackend.SDL3,
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AudioBackend.SoundIo,
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AudioBackend.OpenAl,
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AudioBackend.Dummy
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@@ -988,7 +988,7 @@ namespace Ryujinx.Ava.Systems
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deviceDriver = currentBackend switch
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{
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AudioBackend.SDL2 => InitializeAudioBackend<SDL2HardwareDeviceDriver>(AudioBackend.SDL2, nextBackend),
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AudioBackend.SDL3 => InitializeAudioBackend<SDL3HardwareDeviceDriver>(AudioBackend.SDL3, nextBackend),
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AudioBackend.SoundIo => InitializeAudioBackend<SoundIoHardwareDeviceDriver>(AudioBackend.SoundIo, nextBackend),
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AudioBackend.OpenAl => InitializeAudioBackend<OpenALHardwareDeviceDriver>(AudioBackend.OpenAl, nextBackend),
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_ => new DummyHardwareDeviceDriver(),
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@@ -9,6 +9,6 @@ namespace Ryujinx.Ava.Systems.Configuration
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Dummy,
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OpenAl,
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SoundIo,
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SDL2,
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SDL3,
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}
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}
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@@ -207,7 +207,7 @@ namespace Ryujinx.Ava.Systems.Configuration
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System.EnableInternetAccess.Value = false;
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System.EnableFsIntegrityChecks.Value = true;
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System.FsGlobalAccessLogMode.Value = 0;
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System.AudioBackend.Value = AudioBackend.SDL2;
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System.AudioBackend.Value = AudioBackend.SDL3;
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System.AudioVolume.Value = 1;
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System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe;
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System.DramSize.Value = MemoryConfiguration.MemoryConfiguration4GiB;
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