mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2026-05-22 21:25:48 +00:00
Removed TypedStringEnumConverter; it exists in .NET now.
As per the remark XMLdoc on the type: Get rid of this converter if dotnet supports similar functionality out of the box.
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@@ -1,9 +1,8 @@
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller
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{
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[JsonConverter(typeof(TypedStringEnumConverter<GamepadInputId>))]
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[JsonConverter(typeof(JsonStringEnumConverter<GamepadInputId>))]
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public enum GamepadInputId : byte
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{
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Unbound,
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@@ -1,9 +1,8 @@
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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{
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[JsonConverter(typeof(TypedStringEnumConverter<MotionInputBackendType>))]
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[JsonConverter(typeof(JsonStringEnumConverter<MotionInputBackendType>))]
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public enum MotionInputBackendType : byte
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{
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Invalid,
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@@ -1,15 +1,14 @@
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller
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{
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[JsonConverter(typeof(TypedStringEnumConverter<StickInputId>))]
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[JsonConverter(typeof(JsonStringEnumConverter<StickInputId>))]
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public enum StickInputId : byte
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{
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Unbound,
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Left,
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Right,
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Count,
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}
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}
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@@ -1,4 +1,3 @@
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using Ryujinx.Common.Utilities;
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using System;
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using System.Text.Json.Serialization;
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@@ -6,7 +5,7 @@ namespace Ryujinx.Common.Configuration.Hid
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{
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// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
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[Flags]
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[JsonConverter(typeof(TypedStringEnumConverter<ControllerType>))]
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[JsonConverter(typeof(JsonStringEnumConverter<ControllerType>))]
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public enum ControllerType
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{
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None,
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@@ -1,9 +1,8 @@
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid
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{
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[JsonConverter(typeof(TypedStringEnumConverter<InputBackendType>))]
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[JsonConverter(typeof(JsonStringEnumConverter<InputBackendType>))]
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public enum InputBackendType
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{
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Invalid,
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@@ -1,9 +1,8 @@
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid
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{
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[JsonConverter(typeof(TypedStringEnumConverter<Key>))]
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[JsonConverter(typeof(JsonStringEnumConverter<Key>))]
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public enum Key
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{
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Unknown,
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@@ -1,10 +1,9 @@
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid
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{
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// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
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[JsonConverter(typeof(TypedStringEnumConverter<PlayerIndex>))]
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[JsonConverter(typeof(JsonStringEnumConverter<PlayerIndex>))]
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public enum PlayerIndex
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{
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Player1 = 0,
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