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misc: chore: Use collection expressions in Gpu project
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@@ -48,10 +48,10 @@ namespace Ryujinx.Graphics.Gpu.Shader
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if (stage == null)
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{
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TextureBindings[i] = Array.Empty<TextureBindingInfo>();
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ImageBindings[i] = Array.Empty<TextureBindingInfo>();
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ConstantBufferBindings[i] = Array.Empty<BufferDescriptor>();
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StorageBufferBindings[i] = Array.Empty<BufferDescriptor>();
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TextureBindings[i] = [];
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ImageBindings[i] = [];
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ConstantBufferBindings[i] = [];
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StorageBufferBindings[i] = [];
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continue;
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}
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