misc: chore: VP9 project cleanup

Target-typed new, remove var usage, use collection expressions, rename many fields & properties to match C# standard
This commit is contained in:
Evan Husted
2025-02-18 21:33:07 -06:00
parent f91cd05260
commit b1de7696ee
33 changed files with 2281 additions and 2382 deletions

View File

@@ -34,17 +34,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
return (ushort)((a + b + 1) >> 1);
}
public static unsafe void D207Predictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D207Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{
D207Predictor(dst, stride, 8, above, left);
}
public static unsafe void D207Predictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D207Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{
D207Predictor(dst, stride, 16, above, left);
}
public static unsafe void D207Predictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D207Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{
D207Predictor(dst, stride, 32, above, left);
}
@@ -85,17 +85,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void D63Predictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D63Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{
D63Predictor(dst, stride, 8, above, left);
}
public static unsafe void D63Predictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D63Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{
D63Predictor(dst, stride, 16, above, left);
}
public static unsafe void D63Predictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D63Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{
D63Predictor(dst, stride, 32, above, left);
}
@@ -117,17 +117,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void D45Predictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D45Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{
D45Predictor(dst, stride, 8, above, left);
}
public static unsafe void D45Predictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D45Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{
D45Predictor(dst, stride, 16, above, left);
}
public static unsafe void D45Predictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D45Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{
D45Predictor(dst, stride, 32, above, left);
}
@@ -152,17 +152,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void D117Predictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D117Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{
D117Predictor(dst, stride, 8, above, left);
}
public static unsafe void D117Predictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D117Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{
D117Predictor(dst, stride, 16, above, left);
}
public static unsafe void D117Predictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D117Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{
D117Predictor(dst, stride, 32, above, left);
}
@@ -205,17 +205,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void D135Predictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D135Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{
D135Predictor(dst, stride, 8, above, left);
}
public static unsafe void D135Predictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D135Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{
D135Predictor(dst, stride, 16, above, left);
}
public static unsafe void D135Predictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D135Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{
D135Predictor(dst, stride, 32, above, left);
}
@@ -245,17 +245,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void D153Predictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D153Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{
D153Predictor(dst, stride, 8, above, left);
}
public static unsafe void D153Predictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D153Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{
D153Predictor(dst, stride, 16, above, left);
}
public static unsafe void D153Predictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D153Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{
D153Predictor(dst, stride, 32, above, left);
}
@@ -297,22 +297,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void VPredictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void VPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{
VPredictor(dst, stride, 4, above, left);
}
public static unsafe void VPredictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void VPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{
VPredictor(dst, stride, 8, above, left);
}
public static unsafe void VPredictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void VPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{
VPredictor(dst, stride, 16, above, left);
}
public static unsafe void VPredictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void VPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{
VPredictor(dst, stride, 32, above, left);
}
@@ -326,22 +326,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HPredictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void HPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{
HPredictor(dst, stride, 4, above, left);
}
public static unsafe void HPredictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void HPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{
HPredictor(dst, stride, 8, above, left);
}
public static unsafe void HPredictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void HPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{
HPredictor(dst, stride, 16, above, left);
}
public static unsafe void HPredictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void HPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{
HPredictor(dst, stride, 32, above, left);
}
@@ -355,22 +355,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void TmPredictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void TmPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{
TmPredictor(dst, stride, 4, above, left);
}
public static unsafe void TmPredictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void TmPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{
TmPredictor(dst, stride, 8, above, left);
}
public static unsafe void TmPredictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void TmPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{
TmPredictor(dst, stride, 16, above, left);
}
public static unsafe void TmPredictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void TmPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{
TmPredictor(dst, stride, 32, above, left);
}
@@ -390,22 +390,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void Dc128Predictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void Dc128Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{
Dc128Predictor(dst, stride, 4, above, left);
}
public static unsafe void Dc128Predictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void Dc128Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{
Dc128Predictor(dst, stride, 8, above, left);
}
public static unsafe void Dc128Predictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void Dc128Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{
Dc128Predictor(dst, stride, 16, above, left);
}
public static unsafe void Dc128Predictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void Dc128Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{
Dc128Predictor(dst, stride, 32, above, left);
}
@@ -419,36 +419,36 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void DcLeftPredictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcLeftPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{
DcLeftPredictor(dst, stride, 4, above, left);
}
public static unsafe void DcLeftPredictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcLeftPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{
DcLeftPredictor(dst, stride, 8, above, left);
}
public static unsafe void DcLeftPredictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcLeftPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{
DcLeftPredictor(dst, stride, 16, above, left);
}
public static unsafe void DcLeftPredictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcLeftPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{
DcLeftPredictor(dst, stride, 32, above, left);
}
private static unsafe void DcLeftPredictor(byte* dst, int stride, int bs, byte* above, byte* left)
{
int expectedDc, sum = 0;
int sum = 0;
for (int i = 0; i < bs; i++)
{
sum += left[i];
}
expectedDc = (sum + (bs >> 1)) / bs;
int expectedDc = (sum + (bs >> 1)) / bs;
for (int r = 0; r < bs; r++)
{
@@ -457,36 +457,36 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void DcTopPredictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcTopPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{
DcTopPredictor(dst, stride, 4, above, left);
}
public static unsafe void DcTopPredictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcTopPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{
DcTopPredictor(dst, stride, 8, above, left);
}
public static unsafe void DcTopPredictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcTopPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{
DcTopPredictor(dst, stride, 16, above, left);
}
public static unsafe void DcTopPredictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcTopPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{
DcTopPredictor(dst, stride, 32, above, left);
}
private static unsafe void DcTopPredictor(byte* dst, int stride, int bs, byte* above, byte* left)
{
int expectedDc, sum = 0;
int sum = 0;
for (int i = 0; i < bs; i++)
{
sum += above[i];
}
expectedDc = (sum + (bs >> 1)) / bs;
int expectedDc = (sum + (bs >> 1)) / bs;
for (int r = 0; r < bs; r++)
{
@@ -495,29 +495,29 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void DcPredictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{
DcPredictor(dst, stride, 4, above, left);
}
public static unsafe void DcPredictor8x8(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{
DcPredictor(dst, stride, 8, above, left);
}
public static unsafe void DcPredictor16x16(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{
DcPredictor(dst, stride, 16, above, left);
}
public static unsafe void DcPredictor32x32(byte* dst, int stride, byte* above, byte* left)
public static unsafe void DcPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{
DcPredictor(dst, stride, 32, above, left);
}
private static unsafe void DcPredictor(byte* dst, int stride, int bs, byte* above, byte* left)
{
int expectedDc, sum = 0;
int sum = 0;
int count = 2 * bs;
for (int i = 0; i < bs; i++)
@@ -526,7 +526,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
sum += left[i];
}
expectedDc = (sum + (count >> 1)) / count;
int expectedDc = (sum + (count >> 1)) / count;
for (int r = 0; r < bs; r++)
{
@@ -535,31 +535,31 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HePredictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void HePredictor4X4(byte* dst, int stride, byte* above, byte* left)
{
byte h = above[-1];
byte I = left[0];
byte i = left[0];
byte j = left[1];
byte k = left[2];
byte l = left[3];
MemoryUtil.Fill(dst + (stride * 0), Avg3(h, I, j), 4);
MemoryUtil.Fill(dst + (stride * 1), Avg3(I, j, k), 4);
MemoryUtil.Fill(dst + (stride * 0), Avg3(h, i, j), 4);
MemoryUtil.Fill(dst + (stride * 1), Avg3(i, j, k), 4);
MemoryUtil.Fill(dst + (stride * 2), Avg3(j, k, l), 4);
MemoryUtil.Fill(dst + (stride * 3), Avg3(k, l, l), 4);
}
public static unsafe void VePredictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void VePredictor4X4(byte* dst, int stride, byte* above, byte* left)
{
byte h = above[-1];
byte I = above[0];
byte i = above[0];
byte j = above[1];
byte k = above[2];
byte l = above[3];
byte m = above[4];
dst[0] = Avg3(h, I, j);
dst[1] = Avg3(I, j, k);
dst[0] = Avg3(h, i, j);
dst[1] = Avg3(i, j, k);
dst[2] = Avg3(j, k, l);
dst[3] = Avg3(k, l, m);
MemoryUtil.Copy(dst + (stride * 1), dst, 4);
@@ -567,23 +567,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
MemoryUtil.Copy(dst + (stride * 3), dst, 4);
}
public static unsafe void D207Predictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D207Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{
byte I = left[0];
byte i = left[0];
byte j = left[1];
byte k = left[2];
byte l = left[3];
Dst(dst, stride, 0, 0) = Avg2(I, j);
Dst(dst, stride, 0, 0) = Avg2(i, j);
Dst(dst, stride, 2, 0) = Dst(dst, stride, 0, 1) = Avg2(j, k);
Dst(dst, stride, 2, 1) = Dst(dst, stride, 0, 2) = Avg2(k, l);
Dst(dst, stride, 1, 0) = Avg3(I, j, k);
Dst(dst, stride, 1, 0) = Avg3(i, j, k);
Dst(dst, stride, 3, 0) = Dst(dst, stride, 1, 1) = Avg3(j, k, l);
Dst(dst, stride, 3, 1) = Dst(dst, stride, 1, 2) = Avg3(k, l, l);
Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 2) = Dst(dst, stride, 0, 3) =
Dst(dst, stride, 1, 3) = Dst(dst, stride, 2, 3) = Dst(dst, stride, 3, 3) = l;
}
public static unsafe void D63Predictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D63Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{
byte a = above[0];
byte b = above[1];
@@ -605,7 +605,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = Avg3(e, f, g); // Differs from vp8
}
public static unsafe void D63EPredictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D63EPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{
byte a = above[0];
byte b = above[1];
@@ -628,7 +628,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = Avg3(f, g, h);
}
public static unsafe void D45Predictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D45Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{
byte a = above[0];
byte b = above[1];
@@ -648,7 +648,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = h; // differs from vp8
}
public static unsafe void D45EPredictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D45EPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{
byte a = above[0];
byte b = above[1];
@@ -668,9 +668,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = Avg3(g, h, h);
}
public static unsafe void D117Predictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D117Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{
byte I = left[0];
byte i = left[0];
byte j = left[1];
byte k = left[2];
byte x = above[-1];
@@ -683,17 +683,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 2, 0) = Dst(dst, stride, 3, 2) = Avg2(b, c);
Dst(dst, stride, 3, 0) = Avg2(c, d);
Dst(dst, stride, 0, 3) = Avg3(k, j, I);
Dst(dst, stride, 0, 2) = Avg3(j, I, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 1, 3) = Avg3(I, x, a);
Dst(dst, stride, 0, 3) = Avg3(k, j, i);
Dst(dst, stride, 0, 2) = Avg3(j, i, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 1, 3) = Avg3(i, x, a);
Dst(dst, stride, 1, 1) = Dst(dst, stride, 2, 3) = Avg3(x, a, b);
Dst(dst, stride, 2, 1) = Dst(dst, stride, 3, 3) = Avg3(a, b, c);
Dst(dst, stride, 3, 1) = Avg3(b, c, d);
}
public static unsafe void D135Predictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D135Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{
byte I = left[0];
byte i = left[0];
byte j = left[1];
byte k = left[2];
byte l = left[3];
@@ -703,18 +703,18 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
byte c = above[2];
byte d = above[3];
Dst(dst, stride, 0, 3) = Avg3(j, k, l);
Dst(dst, stride, 1, 3) = Dst(dst, stride, 0, 2) = Avg3(I, j, k);
Dst(dst, stride, 2, 3) = Dst(dst, stride, 1, 2) = Dst(dst, stride, 0, 1) = Avg3(x, I, j);
Dst(dst, stride, 1, 3) = Dst(dst, stride, 0, 2) = Avg3(i, j, k);
Dst(dst, stride, 2, 3) = Dst(dst, stride, 1, 2) = Dst(dst, stride, 0, 1) = Avg3(x, i, j);
Dst(dst, stride, 3, 3) =
Dst(dst, stride, 2, 2) = Dst(dst, stride, 1, 1) = Dst(dst, stride, 0, 0) = Avg3(a, x, I);
Dst(dst, stride, 2, 2) = Dst(dst, stride, 1, 1) = Dst(dst, stride, 0, 0) = Avg3(a, x, i);
Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 1) = Dst(dst, stride, 1, 0) = Avg3(b, a, x);
Dst(dst, stride, 3, 1) = Dst(dst, stride, 2, 0) = Avg3(c, b, a);
Dst(dst, stride, 3, 0) = Avg3(d, c, b);
}
public static unsafe void D153Predictor4x4(byte* dst, int stride, byte* above, byte* left)
public static unsafe void D153Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{
byte I = left[0];
byte i = left[0];
byte j = left[1];
byte k = left[2];
byte l = left[3];
@@ -722,30 +722,30 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
byte a = above[0];
byte b = above[1];
byte c = above[2];
Dst(dst, stride, 0, 0) = Dst(dst, stride, 2, 1) = Avg2(I, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 2, 2) = Avg2(j, I);
Dst(dst, stride, 0, 0) = Dst(dst, stride, 2, 1) = Avg2(i, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 2, 2) = Avg2(j, i);
Dst(dst, stride, 0, 2) = Dst(dst, stride, 2, 3) = Avg2(k, j);
Dst(dst, stride, 0, 3) = Avg2(l, k);
Dst(dst, stride, 3, 0) = Avg3(a, b, c);
Dst(dst, stride, 2, 0) = Avg3(x, a, b);
Dst(dst, stride, 1, 0) = Dst(dst, stride, 3, 1) = Avg3(I, x, a);
Dst(dst, stride, 1, 1) = Dst(dst, stride, 3, 2) = Avg3(j, I, x);
Dst(dst, stride, 1, 2) = Dst(dst, stride, 3, 3) = Avg3(k, j, I);
Dst(dst, stride, 1, 0) = Dst(dst, stride, 3, 1) = Avg3(i, x, a);
Dst(dst, stride, 1, 1) = Dst(dst, stride, 3, 2) = Avg3(j, i, x);
Dst(dst, stride, 1, 2) = Dst(dst, stride, 3, 3) = Avg3(k, j, i);
Dst(dst, stride, 1, 3) = Avg3(l, k, j);
}
public static unsafe void HighbdD207Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD207Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD207Predictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdD207Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD207Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD207Predictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdD207Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD207Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD207Predictor(dst, stride, 32, above, left, bd);
}
@@ -787,17 +787,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdD63Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD63Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD63Predictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdD63Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD63Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD63Predictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdD63Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD63Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD63Predictor(dst, stride, 32, above, left, bd);
}
@@ -820,17 +820,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdD45Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD45Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD45Predictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdD45Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD45Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD45Predictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdD45Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD45Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD45Predictor(dst, stride, 32, above, left, bd);
}
@@ -856,17 +856,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdD117Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD117Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD117Predictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdD117Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD117Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD117Predictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdD117Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD117Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD117Predictor(dst, stride, 32, above, left, bd);
}
@@ -910,17 +910,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdD135Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD135Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD135Predictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdD135Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD135Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD135Predictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdD135Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD135Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD135Predictor(dst, stride, 32, above, left, bd);
}
@@ -951,17 +951,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdD153Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD153Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD153Predictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdD153Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD153Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD153Predictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdD153Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD153Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdD153Predictor(dst, stride, 32, above, left, bd);
}
@@ -1004,22 +1004,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdVPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdVPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdVPredictor(dst, stride, 4, above, left, bd);
}
public static unsafe void HighbdVPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdVPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdVPredictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdVPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdVPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdVPredictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdVPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdVPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdVPredictor(dst, stride, 32, above, left, bd);
}
@@ -1034,22 +1034,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdHPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdHPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdHPredictor(dst, stride, 4, above, left, bd);
}
public static unsafe void HighbdHPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdHPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdHPredictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdHPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdHPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdHPredictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdHPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdHPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdHPredictor(dst, stride, 32, above, left, bd);
}
@@ -1064,22 +1064,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdTmPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdTmPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdTmPredictor(dst, stride, 4, above, left, bd);
}
public static unsafe void HighbdTmPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdTmPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdTmPredictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdTmPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdTmPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdTmPredictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdTmPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdTmPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdTmPredictor(dst, stride, 32, above, left, bd);
}
@@ -1100,23 +1100,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdDc128Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdDc128Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdDc128Predictor(dst, stride, 4, above, left, bd);
}
public static unsafe void HighbdDc128Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdDc128Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdDc128Predictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdDc128Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left,
public static unsafe void HighbdDc128Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left,
int bd)
{
HighbdDc128Predictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdDc128Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left,
public static unsafe void HighbdDc128Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left,
int bd)
{
HighbdDc128Predictor(dst, stride, 32, above, left, bd);
@@ -1132,23 +1132,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdDcLeftPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdDcLeftPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdDcLeftPredictor(dst, stride, 4, above, left, bd);
}
public static unsafe void HighbdDcLeftPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdDcLeftPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdDcLeftPredictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdDcLeftPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left,
public static unsafe void HighbdDcLeftPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left,
int bd)
{
HighbdDcLeftPredictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdDcLeftPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left,
public static unsafe void HighbdDcLeftPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left,
int bd)
{
HighbdDcLeftPredictor(dst, stride, 32, above, left, bd);
@@ -1157,14 +1157,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
private static unsafe void HighbdDcLeftPredictor(ushort* dst, int stride, int bs, ushort* above, ushort* left,
int bd)
{
int expectedDc, sum = 0;
int sum = 0;
for (int i = 0; i < bs; i++)
{
sum += left[i];
}
expectedDc = (sum + (bs >> 1)) / bs;
int expectedDc = (sum + (bs >> 1)) / bs;
for (int r = 0; r < bs; r++)
{
@@ -1173,23 +1173,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdDcTopPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdDcTopPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdDcTopPredictor(dst, stride, 4, above, left, bd);
}
public static unsafe void HighbdDcTopPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdDcTopPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdDcTopPredictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdDcTopPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left,
public static unsafe void HighbdDcTopPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left,
int bd)
{
HighbdDcTopPredictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdDcTopPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left,
public static unsafe void HighbdDcTopPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left,
int bd)
{
HighbdDcTopPredictor(dst, stride, 32, above, left, bd);
@@ -1198,14 +1198,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
private static unsafe void HighbdDcTopPredictor(ushort* dst, int stride, int bs, ushort* above, ushort* left,
int bd)
{
int expectedDc, sum = 0;
int sum = 0;
for (int i = 0; i < bs; i++)
{
sum += above[i];
}
expectedDc = (sum + (bs >> 1)) / bs;
int expectedDc = (sum + (bs >> 1)) / bs;
for (int r = 0; r < bs; r++)
{
@@ -1214,22 +1214,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdDcPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdDcPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdDcPredictor(dst, stride, 4, above, left, bd);
}
public static unsafe void HighbdDcPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdDcPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdDcPredictor(dst, stride, 8, above, left, bd);
}
public static unsafe void HighbdDcPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdDcPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdDcPredictor(dst, stride, 16, above, left, bd);
}
public static unsafe void HighbdDcPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdDcPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
HighbdDcPredictor(dst, stride, 32, above, left, bd);
}
@@ -1237,7 +1237,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
private static unsafe void HighbdDcPredictor(ushort* dst, int stride, int bs, ushort* above, ushort* left,
int bd)
{
int expectedDc, sum = 0;
int sum = 0;
int count = 2 * bs;
for (int i = 0; i < bs; i++)
@@ -1246,7 +1246,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
sum += left[i];
}
expectedDc = (sum + (count >> 1)) / count;
int expectedDc = (sum + (count >> 1)) / count;
for (int r = 0; r < bs; r++)
{
@@ -1255,23 +1255,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static unsafe void HighbdD207Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD207Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
ushort I = left[0];
ushort i = left[0];
ushort j = left[1];
ushort k = left[2];
ushort l = left[3];
Dst(dst, stride, 0, 0) = Avg2(I, j);
Dst(dst, stride, 0, 0) = Avg2(i, j);
Dst(dst, stride, 2, 0) = Dst(dst, stride, 0, 1) = Avg2(j, k);
Dst(dst, stride, 2, 1) = Dst(dst, stride, 0, 2) = Avg2(k, l);
Dst(dst, stride, 1, 0) = Avg3(I, j, k);
Dst(dst, stride, 1, 0) = Avg3(i, j, k);
Dst(dst, stride, 3, 0) = Dst(dst, stride, 1, 1) = Avg3(j, k, l);
Dst(dst, stride, 3, 1) = Dst(dst, stride, 1, 2) = Avg3(k, l, l);
Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 2) = Dst(dst, stride, 0, 3) =
Dst(dst, stride, 1, 3) = Dst(dst, stride, 2, 3) = Dst(dst, stride, 3, 3) = l;
}
public static unsafe void HighbdD63Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD63Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
ushort a = above[0];
ushort b = above[1];
@@ -1293,7 +1293,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = Avg3(e, f, g); // Differs from vp8
}
public static unsafe void HighbdD45Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD45Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
ushort a = above[0];
ushort b = above[1];
@@ -1313,9 +1313,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = h; // Differs from vp8
}
public static unsafe void HighbdD117Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD117Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
ushort I = left[0];
ushort i = left[0];
ushort j = left[1];
ushort k = left[2];
ushort x = above[-1];
@@ -1328,17 +1328,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 2, 0) = Dst(dst, stride, 3, 2) = Avg2(b, c);
Dst(dst, stride, 3, 0) = Avg2(c, d);
Dst(dst, stride, 0, 3) = Avg3(k, j, I);
Dst(dst, stride, 0, 2) = Avg3(j, I, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 1, 3) = Avg3(I, x, a);
Dst(dst, stride, 0, 3) = Avg3(k, j, i);
Dst(dst, stride, 0, 2) = Avg3(j, i, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 1, 3) = Avg3(i, x, a);
Dst(dst, stride, 1, 1) = Dst(dst, stride, 2, 3) = Avg3(x, a, b);
Dst(dst, stride, 2, 1) = Dst(dst, stride, 3, 3) = Avg3(a, b, c);
Dst(dst, stride, 3, 1) = Avg3(b, c, d);
}
public static unsafe void HighbdD135Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD135Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
ushort I = left[0];
ushort i = left[0];
ushort j = left[1];
ushort k = left[2];
ushort l = left[3];
@@ -1348,18 +1348,18 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
ushort c = above[2];
ushort d = above[3];
Dst(dst, stride, 0, 3) = Avg3(j, k, l);
Dst(dst, stride, 1, 3) = Dst(dst, stride, 0, 2) = Avg3(I, j, k);
Dst(dst, stride, 2, 3) = Dst(dst, stride, 1, 2) = Dst(dst, stride, 0, 1) = Avg3(x, I, j);
Dst(dst, stride, 1, 3) = Dst(dst, stride, 0, 2) = Avg3(i, j, k);
Dst(dst, stride, 2, 3) = Dst(dst, stride, 1, 2) = Dst(dst, stride, 0, 1) = Avg3(x, i, j);
Dst(dst, stride, 3, 3) =
Dst(dst, stride, 2, 2) = Dst(dst, stride, 1, 1) = Dst(dst, stride, 0, 0) = Avg3(a, x, I);
Dst(dst, stride, 2, 2) = Dst(dst, stride, 1, 1) = Dst(dst, stride, 0, 0) = Avg3(a, x, i);
Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 1) = Dst(dst, stride, 1, 0) = Avg3(b, a, x);
Dst(dst, stride, 3, 1) = Dst(dst, stride, 2, 0) = Avg3(c, b, a);
Dst(dst, stride, 3, 0) = Avg3(d, c, b);
}
public static unsafe void HighbdD153Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
public static unsafe void HighbdD153Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{
ushort I = left[0];
ushort i = left[0];
ushort j = left[1];
ushort k = left[2];
ushort l = left[3];
@@ -1368,17 +1368,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
ushort b = above[1];
ushort c = above[2];
Dst(dst, stride, 0, 0) = Dst(dst, stride, 2, 1) = Avg2(I, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 2, 2) = Avg2(j, I);
Dst(dst, stride, 0, 0) = Dst(dst, stride, 2, 1) = Avg2(i, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 2, 2) = Avg2(j, i);
Dst(dst, stride, 0, 2) = Dst(dst, stride, 2, 3) = Avg2(k, j);
Dst(dst, stride, 0, 3) = Avg2(l, k);
Dst(dst, stride, 3, 0) = Avg3(a, b, c);
Dst(dst, stride, 2, 0) = Avg3(x, a, b);
Dst(dst, stride, 1, 0) = Dst(dst, stride, 3, 1) = Avg3(I, x, a);
Dst(dst, stride, 1, 1) = Dst(dst, stride, 3, 2) = Avg3(j, I, x);
Dst(dst, stride, 1, 2) = Dst(dst, stride, 3, 3) = Avg3(k, j, I);
Dst(dst, stride, 1, 0) = Dst(dst, stride, 3, 1) = Avg3(i, x, a);
Dst(dst, stride, 1, 1) = Dst(dst, stride, 3, 2) = Avg3(j, i, x);
Dst(dst, stride, 1, 2) = Dst(dst, stride, 3, 3) = Avg3(k, j, i);
Dst(dst, stride, 1, 3) = Avg3(l, k, j);
}
}
}
}

View File

@@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void Iwht4x416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Iwht4X416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
/* 4-point reversible, orthonormal inverse Walsh-Hadamard in 3.5 adds,
0.5 shifts per pixel. */
@@ -143,7 +143,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void Iwht4x41Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Iwht4X41Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
long a1, e1;
Span<int> tmp = stackalloc int[4];
@@ -233,7 +233,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void Idct4x416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct4X416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
Span<int> output = stackalloc int[4 * 4];
Span<int> outptr = output;
@@ -265,7 +265,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static void Idct4x41Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct4X41Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664));
@@ -419,7 +419,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void Idct8x864Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct8X864Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output;
@@ -452,7 +452,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void Idct8x812Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct8X812Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output;
@@ -487,7 +487,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static void Idct8x81Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct8X81Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664));
@@ -843,7 +843,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void Idct16x16256Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct16X16256Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
@@ -876,7 +876,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void Idct16x1638Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct16X1638Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
@@ -912,7 +912,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void Idct16x1610Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct16X1610Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
@@ -947,7 +947,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static void Idct16x161Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct16X161Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664));
@@ -1336,7 +1336,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void Idct32x321024Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct32X321024Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
@@ -1383,7 +1383,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void Idct32x32135Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct32X32135Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
@@ -1419,7 +1419,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void Idct32x3234Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct32X3234Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
@@ -1454,7 +1454,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static void Idct32x321Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
public static void Idct32X321Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664));
@@ -1474,7 +1474,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void HighbdIwht4x416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIwht4X416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
/* 4-point reversible, orthonormal inverse Walsh-Hadamard in 3.5 adds,
0.5 shifts per pixel. */
@@ -1530,7 +1530,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void HighbdIwht4x41Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIwht4X41Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
long a1, e1;
Span<int> tmp = stackalloc int[4];
@@ -1633,7 +1633,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void HighbdIdct4x416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct4X416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
Span<int> output = stackalloc int[4 * 4];
Span<int> outptr = output;
@@ -1665,7 +1665,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static void HighbdIdct4x41Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct4X41Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
long a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd);
@@ -1824,7 +1824,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void HighbdIdct8x864Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct8X864Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output;
@@ -1857,7 +1857,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void HighbdIdct8x812Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct8X812Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output;
@@ -1892,7 +1892,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static void VpxHighbdidct8x81AddC(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void VpxHighbdidct8X81AddC(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
long a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd);
@@ -2261,7 +2261,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void HighbdIdct16x16256Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct16X16256Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
@@ -2294,7 +2294,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void HighbdIdct16x1638Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct16X1638Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
@@ -2331,7 +2331,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void HighbdIdct16x1610Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct16X1610Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
@@ -2366,7 +2366,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static void HighbdIdct16x161Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct16X161Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
long a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd);
@@ -2762,7 +2762,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void HighbdIdct32x321024Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct32X321024Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
@@ -2809,7 +2809,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void HighbdIdct32x32135Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct32X32135Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
@@ -2846,7 +2846,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
[SkipLocalsInit]
public static void HighbdIdct32x3234Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct32X3234Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
@@ -2881,7 +2881,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
public static void HighbdIdct32x321Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
public static void HighbdIdct32X321Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd);

View File

@@ -1553,7 +1553,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
}
private static unsafe void Transpose8x16(
private static unsafe void Transpose8X16(
ArrayPtr<byte> in0,
ArrayPtr<byte> in1,
int inP,
@@ -1633,15 +1633,15 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
int inP,
ReadOnlySpan<ArrayPtr<byte>> dst,
int outP,
int num8x8ToTranspose)
int num8X8ToTranspose)
{
int idx8x8 = 0;
int idx8X8 = 0;
Vector128<byte> x0, x1, x2, x3, x4, x5, x6, x7;
do
{
ArrayPtr<byte> input = src[idx8x8];
ArrayPtr<byte> output = dst[idx8x8];
ArrayPtr<byte> input = src[idx8X8];
ArrayPtr<byte> output = dst[idx8X8];
x0 = Sse2.LoadScalarVector128((long*)(input.ToPointer() + (0 * inP)))
.AsByte(); // 00 01 02 03 04 05 06 07
@@ -1697,7 +1697,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Sse2.StoreScalar((long*)(output.ToPointer() + (6 * outP)), x7.AsInt64()); // 06 16 26 36 46 56 66 76
Sse2.StoreHigh((double*)(output.ToPointer() + (7 * outP)), x7.AsDouble()); // 07 17 27 37 47 57 67 77
} while (++idx8x8 < num8x8ToTranspose);
} while (++idx8X8 < num8X8ToTranspose);
}
public static unsafe void LpfVertical4Dual(
@@ -1716,7 +1716,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Span<ArrayPtr<byte>> dst = stackalloc ArrayPtr<byte>[2];
// Transpose 8x16
Transpose8x16(s.Slice(-4), s.Slice(-4 + (pitch * 8)), pitch, tDst, 16);
Transpose8X16(s.Slice(-4), s.Slice(-4 + (pitch * 8)), pitch, tDst, 16);
// Loop filtering
LpfHorizontal4Dual(tDst.Slice(4 * 16), 16, blimit0, limit0, thresh0, blimit1, limit1, thresh1);
@@ -1770,7 +1770,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Span<ArrayPtr<byte>> dst = stackalloc ArrayPtr<byte>[2];
// Transpose 8x16
Transpose8x16(s.Slice(-4), s.Slice(-4 + (pitch * 8)), pitch, tDst, 16);
Transpose8X16(s.Slice(-4), s.Slice(-4 + (pitch * 8)), pitch, tDst, 16);
// Loop filtering
LpfHorizontal8Dual(tDst.Slice(4 * 16), 16, blimit0, limit0, thresh0, blimit1, limit1, thresh1);
@@ -1823,15 +1823,15 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
ArrayPtr<byte> tDst = new((byte*)tDstStorage, 256);
// Transpose 16x16
Transpose8x16(s.Slice(-8), s.Slice(-8 + (8 * pitch)), pitch, tDst, 16);
Transpose8x16(s, s.Slice(8 * pitch), pitch, tDst.Slice(8 * 16), 16);
Transpose8X16(s.Slice(-8), s.Slice(-8 + (8 * pitch)), pitch, tDst, 16);
Transpose8X16(s, s.Slice(8 * pitch), pitch, tDst.Slice(8 * 16), 16);
// Loop filtering
LpfHorizontal16Dual(tDst.Slice(8 * 16), 16, blimit, limit, thresh);
// Transpose back
Transpose8x16(tDst, tDst.Slice(8 * 16), 16, s.Slice(-8), pitch);
Transpose8x16(tDst.Slice(8), tDst.Slice(8 + (8 * 16)), 16, s.Slice(-8 + (8 * pitch)), pitch);
Transpose8X16(tDst, tDst.Slice(8 * 16), 16, s.Slice(-8), pitch);
Transpose8X16(tDst.Slice(8), tDst.Slice(8 + (8 * 16)), 16, s.Slice(-8 + (8 * pitch)), pitch);
}
}
}

View File

@@ -26,10 +26,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
// MODE_MV_MAX_UPDATE_FACTOR (128) * count / MODE_MV_COUNT_SAT;
private static readonly uint[] CountToUpdateFactor =
{
private static readonly uint[] _countToUpdateFactor =
[
0, 6, 12, 19, 25, 32, 38, 44, 51, 57, 64, 70, 76, 83, 89, 96, 102, 108, 115, 121, 128
};
];
private const int ModeMvCountSat = 20;
@@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
uint count = Math.Min(den, ModeMvCountSat);
uint factor = CountToUpdateFactor[(int)count];
uint factor = _countToUpdateFactor[(int)count];
byte prob = GetProb(ct0, den);
return WeightedProb(preProb, prob, (int)factor);
}

View File

@@ -7,8 +7,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
{
internal struct Reader
{
private static readonly byte[] Norm =
{
private static readonly byte[] _norm =
[
0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
@@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
];
private const int BdValueSize = sizeof(ulong) * 8;
@@ -144,7 +144,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
}
{
int shift = Norm[range];
int shift = _norm[range];
range <<= shift;
value <<= shift;
count -= shift;
@@ -203,7 +203,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
range = range - split;
value = value - bigsplit;
{
int shift = Norm[range];
int shift = _norm[range];
range <<= shift;
value <<= shift;
count -= shift;
@@ -213,7 +213,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
range = split;
{
int shift = Norm[range];
int shift = _norm[range];
range <<= shift;
value <<= shift;
count -= shift;
@@ -235,10 +235,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
private int DecodeUniform()
{
const int l = 8;
const int m = (1 << l) - 191;
int v = ReadLiteral(l - 1);
return v < m ? v : (v << 1) - m + ReadBit();
const int L = 8;
const int M = (1 << L) - 191;
int v = ReadLiteral(L - 1);
return v < M ? v : (v << 1) - M + ReadBit();
}
public int DecodeTermSubexp()
@@ -264,7 +264,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
public TxMode ReadTxMode()
{
TxMode txMode = (TxMode)ReadLiteral(2);
if (txMode == TxMode.Allow32x32)
if (txMode == TxMode.Allow32X32)
{
txMode += ReadBit();
}