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Fix exception throw message for unimpl texture formats (#398)
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@@ -50,7 +50,7 @@ namespace Ryujinx.HLE.Gpu.Texture
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case GalTextureFormat.Astc2D10x6: return Read16BptCompressedTexture(Memory, Texture, 10, 6);
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}
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throw new NotImplementedException("0x" + Texture.Format.ToString("x2"));
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throw new NotImplementedException("0x" + ((int)Texture.Format).ToString("x2"));
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}
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private unsafe static byte[] Read1Bpp(IAMemory Memory, TextureInfo Texture)
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