misc: chore: Fix object creation in HLE project

This commit is contained in:
Evan Husted
2025-01-26 15:15:26 -06:00
parent f1fd5c9366
commit beab133c8d
48 changed files with 194 additions and 194 deletions

View File

@@ -49,7 +49,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
ModLoader.GetSdModsBasePath());
// Load Nacp file.
BlitStruct<ApplicationControlProperty> nacpData = new BlitStruct<ApplicationControlProperty>(1);
BlitStruct<ApplicationControlProperty> nacpData = new(1);
if (controlNca != null)
{
@@ -214,9 +214,9 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
public static BlitStruct<ApplicationControlProperty> GetNacp(this Nca controlNca, Switch device)
{
BlitStruct<ApplicationControlProperty> nacpData = new BlitStruct<ApplicationControlProperty>(1);
BlitStruct<ApplicationControlProperty> nacpData = new(1);
using UniqueRef<IFile> controlFile = new UniqueRef<IFile>();
using UniqueRef<IFile> controlFile = new();
Result result = controlNca.OpenFileSystem(NcaSectionType.Data, device.System.FsIntegrityCheckLevel)
.OpenFile(ref controlFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read);
@@ -236,7 +236,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
public static Cnmt GetCnmt(this Nca cnmtNca, IntegrityCheckLevel checkLevel, ContentMetaType metaType)
{
string path = $"/{metaType}_{cnmtNca.Header.TitleId:x16}.cnmt";
using UniqueRef<IFile> cnmtFile = new UniqueRef<IFile>();
using UniqueRef<IFile> cnmtFile = new();
try
{