gpu allocation optimizations (ryubing/ryujinx!195)

See merge request ryubing/ryujinx!195
This commit is contained in:
LotP
2025-10-26 14:14:51 -05:00
parent 718652599d
commit c94ffaa00a
20 changed files with 297 additions and 234 deletions

View File

@@ -21,15 +21,15 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
return new TableRef<T>(_renderer, reference);
}
public void Dispose()
public unsafe void Dispose()
{
_renderer.New<ImageArrayDisposeCommand>().Set(Ref(this));
_renderer.New<ImageArrayDisposeCommand>()->Set(Ref(this));
_renderer.QueueCommand();
}
public void SetImages(int index, ITexture[] images)
public unsafe void SetImages(int index, ITexture[] images)
{
_renderer.New<ImageArraySetImagesCommand>().Set(Ref(this), index, Ref(images));
_renderer.New<ImageArraySetImagesCommand>()->Set(Ref(this), index, Ref(images));
_renderer.QueueCommand();
}
}