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Move solution and projects to src
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using Ryujinx.HLE.HOS.Tamper.Conditions;
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namespace Ryujinx.HLE.HOS.Tamper.CodeEmitters
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{
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/// <summary>
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/// Code type 8 enters or skips a conditional block based on whether a key combination is pressed.
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/// </summary>
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class KeyPressConditional
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{
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private const int InputMaskIndex = 1;
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private const int InputMaskSize = 7;
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public static ICondition Emit(byte[] instruction, CompilationContext context)
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{
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// 8kkkkkkk
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// k: Keypad mask to check against, see below.
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// Note that for multiple button combinations, the bitmasks should be ORd together.
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// The Keypad Values are the direct output of hidKeysDown().
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ulong inputMask = InstructionHelper.GetImmediate(instruction, InputMaskIndex, InputMaskSize);
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return new InputMask((long)inputMask, context.PressedKeys);
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}
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}
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}
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