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https://git.ryujinx.app/ryubing/ryujinx.git
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@@ -1,5 +1,6 @@
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using ARMeilleure.State;
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using System;
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using System.Threading;
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namespace Ryujinx.Cpu
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{
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@@ -46,6 +47,11 @@ namespace Ryujinx.Cpu
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/// </summary>
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bool IsAarch32 { get; set; }
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/// <summary>
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/// Thread UID.
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/// </summary>
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public ulong ThreadUid { get; set; }
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/// <summary>
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/// Indicates whenever the CPU is still running code.
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/// </summary>
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@@ -108,5 +114,23 @@ namespace Ryujinx.Cpu
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/// If you only need to pause the thread temporarily, use <see cref="RequestInterrupt"/> instead.
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/// </remarks>
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void StopRunning();
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/// <summary>
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/// Requests the thread to stop running temporarily and call <see cref="ExceptionCallbacks.InterruptCallback"/>.
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/// </summary>
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/// <remarks>
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/// The thread might not pause immediately.
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/// One must not assume that guest code is no longer being executed by the thread after calling this function.
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/// After single stepping, the thread should call call <see cref="ExceptionCallbacks.StepCallback"/>.
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/// </remarks>
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void RequestDebugStep();
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/// <summary>
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/// Current Program Counter (for debugging).
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/// </summary>
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/// <remarks>
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/// PC register for the debugger. Must not be accessed while the thread isn't stopped for debugging.
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/// </remarks>
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ulong DebugPc { get; set; }
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}
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}
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