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misc: chore: Fix object creation in Metal
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@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Metal
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MTLSamplerBorderColor borderColor = GetConstrainedBorderColor(info.BorderColor, out _);
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using MTLSamplerDescriptor descriptor = new MTLSamplerDescriptor
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using MTLSamplerDescriptor descriptor = new()
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{
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BorderColor = borderColor,
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MinFilter = minFilter,
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