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misc: chore: Fix object creation in Metal
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@@ -18,7 +18,7 @@ namespace Ryujinx.Graphics.Metal
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{
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MTLPixelFormat pixelFormat = FormatTable.GetFormat(Info.Format);
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MTLTextureDescriptor descriptor = new MTLTextureDescriptor
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MTLTextureDescriptor descriptor = new()
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{
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PixelFormat = pixelFormat,
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Usage = MTLTextureUsage.Unknown,
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