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misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
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@@ -10,6 +10,6 @@ namespace Ryujinx.Graphics.OpenGL.Helper
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private const string LibraryName = "OPENGL32.DLL";
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[LibraryImport(LibraryName, EntryPoint = "wglGetCurrentContext")]
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public static partial IntPtr GetCurrentContext();
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public static partial nint GetCurrentContext();
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}
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}
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