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SDK20 and REV15 support (ryubing/ryujinx!50)
See merge request ryubing/ryujinx!50
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@@ -2,7 +2,7 @@ using Ryujinx.Audio.Common;
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using Ryujinx.Audio.Renderer.Common;
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using Ryujinx.Audio.Renderer.Server.Voice;
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using System;
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using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
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using Ryujinx.Audio.Renderer.Parameter;
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using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
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namespace Ryujinx.Audio.Renderer.Dsp.Command
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@@ -24,23 +24,23 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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public WaveBuffer[] WaveBuffers { get; }
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public Memory<VoiceUpdateState> State { get; }
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public Memory<VoiceState> State { get; }
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public ulong AdpcmParameter { get; }
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public ulong AdpcmParameterSize { get; }
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public DecodingBehaviour DecodingBehaviour { get; }
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public AdpcmDataSourceCommandVersion1(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, int nodeId)
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public AdpcmDataSourceCommandVersion1(ref VoiceInfo serverInfo, Memory<VoiceState> state, ushort outputBufferIndex, int nodeId)
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{
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Enabled = true;
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NodeId = nodeId;
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OutputBufferIndex = outputBufferIndex;
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SampleRate = serverState.SampleRate;
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Pitch = serverState.Pitch;
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SampleRate = serverInfo.SampleRate;
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Pitch = serverInfo.Pitch;
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Span<Server.Voice.WaveBuffer> waveBufferSpan = serverState.WaveBuffers.AsSpan();
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Span<Server.Voice.WaveBuffer> waveBufferSpan = serverInfo.WaveBuffers.AsSpan();
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WaveBuffers = new WaveBuffer[Constants.VoiceWaveBufferCount];
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@@ -51,10 +51,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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WaveBuffers[i] = voiceWaveBuffer.ToCommon(1);
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}
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AdpcmParameter = serverState.DataSourceStateAddressInfo.GetReference(true);
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AdpcmParameterSize = serverState.DataSourceStateAddressInfo.Size;
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AdpcmParameter = serverInfo.DataSourceStateAddressInfo.GetReference(true);
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AdpcmParameterSize = serverInfo.DataSourceStateAddressInfo.Size;
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State = state;
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DecodingBehaviour = serverState.DecodingBehaviour;
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DecodingBehaviour = serverInfo.DecodingBehaviour;
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}
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public void Process(CommandList context)
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