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SDK20 and REV15 support (ryubing/ryujinx!50)
See merge request ryubing/ryujinx!50
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@@ -20,11 +20,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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public float Volume0 { get; }
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public float Volume1 { get; }
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public Memory<VoiceUpdateState> State { get; }
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public Memory<VoiceState> State { get; }
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public int LastSampleIndex { get; }
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public MixRampCommand(float volume0, float volume1, uint inputBufferIndex, uint outputBufferIndex, int lastSampleIndex, Memory<VoiceUpdateState> state, int nodeId)
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public MixRampCommand(float volume0, float volume1, uint inputBufferIndex, uint outputBufferIndex, int lastSampleIndex, Memory<VoiceState> state, int nodeId)
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{
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Enabled = true;
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NodeId = nodeId;
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