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SDK20 and REV15 support (ryubing/ryujinx!50)
See merge request ryubing/ryujinx!50
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@@ -18,11 +18,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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public uint InputSampleCount { get; }
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public uint InputSampleRate { get; }
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public UpsamplerState UpsamplerInfo { get; }
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public UpsamplerInfo UpsamplerInfo { get; }
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public Memory<float> OutBuffer { get; }
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public UpsampleCommand(uint bufferOffset, UpsamplerState info, uint inputCount, Span<byte> inputBufferOffset, uint bufferCount, uint sampleCount, uint sampleRate, int nodeId)
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public UpsampleCommand(uint bufferOffset, UpsamplerInfo info, uint inputCount, Span<byte> inputBufferOffset, uint bufferCount, uint sampleCount, uint sampleRate, int nodeId)
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{
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Enabled = true;
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NodeId = nodeId;
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