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SDK20 and REV15 support (ryubing/ryujinx!50)
See merge request ryubing/ryujinx!50
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@@ -1,3 +1,4 @@
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using Ryujinx.Audio.Renderer.Server.Mix;
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using Ryujinx.Audio.Renderer.Server.Upsampler;
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using System;
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@@ -19,7 +20,7 @@ namespace Ryujinx.Audio.Renderer.Server
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/// <summary>
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/// The target channel count for sink.
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/// </summary>
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/// <remarks>See <see cref="CommandGenerator.GenerateDevice(Sink.DeviceSink, ref Mix.MixState)"/> for usage.</remarks>
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/// <remarks>See <see cref="CommandGenerator.GenerateDevice(Sink.DeviceSink, ref MixInfo)"/> for usage.</remarks>
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public uint ChannelCount;
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/// <summary>
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@@ -28,12 +29,12 @@ namespace Ryujinx.Audio.Renderer.Server
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public uint MixBufferCount;
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/// <summary>
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/// Instance of the <see cref="BehaviourContext"/> used to derive bug fixes and features of the current audio renderer revision.
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/// Instance of the <see cref="BehaviourInfo"/> used to derive bug fixes and features of the current audio renderer revision.
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/// </summary>
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public BehaviourContext BehaviourContext;
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public BehaviourInfo BehaviourInfo;
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/// <summary>
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/// Instance of the <see cref="UpsamplerManager"/> used for upsampling (see <see cref="UpsamplerState"/>)
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/// Instance of the <see cref="UpsamplerManager"/> used for upsampling (see <see cref="UpsamplerInfo"/>)
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/// </summary>
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public UpsamplerManager UpsamplerManager;
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