SDK20 and REV15 support (ryubing/ryujinx!50)

See merge request ryubing/ryujinx!50
This commit is contained in:
LotP
2025-10-11 02:11:39 -05:00
committed by GreemDev
parent 4444ecae41
commit e2143d43bc
83 changed files with 2343 additions and 1195 deletions

View File

@@ -9,7 +9,8 @@ namespace Ryujinx.Tests.Audio.Renderer
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0xC, Unsafe.SizeOf<BiquadFilterParameter>());
Assert.AreEqual(0xC, Unsafe.SizeOf<BiquadFilterParameter1>());
Assert.AreEqual(0x18, Unsafe.SizeOf<BiquadFilterParameter2>());
}
}
}

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@@ -4,12 +4,12 @@ using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Common
{
class VoiceUpdateStateTests
class VoiceStateTests
{
[Test]
public void EnsureTypeSize()
{
Assert.LessOrEqual(Unsafe.SizeOf<VoiceUpdateState>(), 0x100);
Assert.LessOrEqual(Unsafe.SizeOf<VoiceState>(), 0x100);
}
}
}

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@@ -8,19 +8,19 @@ namespace Ryujinx.Tests.Audio.Renderer.Dsp
class ResamplerTests
{
[Test]
[TestCase(VoiceInParameter.SampleRateConversionQuality.Low)]
[TestCase(VoiceInParameter.SampleRateConversionQuality.Default)]
[TestCase(VoiceInParameter.SampleRateConversionQuality.High)]
public void TestResamplerConsistencyUpsampling(VoiceInParameter.SampleRateConversionQuality quality)
[TestCase(SampleRateConversionQuality.Low)]
[TestCase(SampleRateConversionQuality.Default)]
[TestCase(SampleRateConversionQuality.High)]
public void TestResamplerConsistencyUpsampling(SampleRateConversionQuality quality)
{
DoResamplingTest(44100, 48000, quality);
}
[Test]
[TestCase(VoiceInParameter.SampleRateConversionQuality.Low)]
[TestCase(VoiceInParameter.SampleRateConversionQuality.Default)]
[TestCase(VoiceInParameter.SampleRateConversionQuality.High)]
public void TestResamplerConsistencyDownsampling(VoiceInParameter.SampleRateConversionQuality quality)
[TestCase(SampleRateConversionQuality.Low)]
[TestCase(SampleRateConversionQuality.Default)]
[TestCase(SampleRateConversionQuality.High)]
public void TestResamplerConsistencyDownsampling(SampleRateConversionQuality quality)
{
DoResamplingTest(48000, 44100, quality);
}
@@ -32,7 +32,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Dsp
/// <param name="inputRate">The input sample rate to test</param>
/// <param name="outputRate">The output sample rate to test</param>
/// <param name="quality">The resampler quality to use</param>
private static void DoResamplingTest(int inputRate, int outputRate, VoiceInParameter.SampleRateConversionQuality quality)
private static void DoResamplingTest(int inputRate, int outputRate, SampleRateConversionQuality quality)
{
float inputSampleRate = inputRate;
float outputSampleRate = outputRate;
@@ -61,8 +61,8 @@ namespace Ryujinx.Tests.Audio.Renderer.Dsp
float sumDifference = 0;
int delay = quality switch
{
VoiceInParameter.SampleRateConversionQuality.High => 3,
VoiceInParameter.SampleRateConversionQuality.Default => 1,
SampleRateConversionQuality.High => 3,
SampleRateConversionQuality.Default => 1,
_ => 0,
};

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@@ -9,7 +9,8 @@ namespace Ryujinx.Tests.Audio.Renderer.Parameter.Effect
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x18, Unsafe.SizeOf<BiquadFilterEffectParameter>());
Assert.AreEqual(0x18, Unsafe.SizeOf<BiquadFilterEffectParameter1>());
Assert.AreEqual(0x24, Unsafe.SizeOf<BiquadFilterEffectParameter2>());
}
}
}

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@@ -16,8 +16,8 @@ namespace Ryujinx.Tests.Audio.Renderer.Server
[Test]
public void TestGetReference()
{
MemoryPoolState[] memoryPoolState = new MemoryPoolState[1];
memoryPoolState[0] = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
MemoryPoolInfo[] memoryPoolState = new MemoryPoolInfo[1];
memoryPoolState[0] = MemoryPoolInfo.Create(MemoryPoolInfo.LocationType.Cpu);
memoryPoolState[0].SetCpuAddress(0x1000000, 0x10000);
memoryPoolState[0].DspAddress = 0x4000000;

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@@ -1,413 +0,0 @@
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
public class BehaviourContextTests
{
[Test]
public void TestCheckFeature()
{
int latestRevision = BehaviourContext.BaseRevisionMagic + BehaviourContext.LastRevision;
int previousRevision = BehaviourContext.BaseRevisionMagic + (BehaviourContext.LastRevision - 1);
int invalidRevision = BehaviourContext.BaseRevisionMagic + (BehaviourContext.LastRevision + 1);
Assert.IsTrue(BehaviourContext.CheckFeatureSupported(latestRevision, latestRevision));
Assert.IsFalse(BehaviourContext.CheckFeatureSupported(previousRevision, latestRevision));
Assert.IsTrue(BehaviourContext.CheckFeatureSupported(latestRevision, previousRevision));
// In case we get an invalid revision, this is supposed to auto default to REV1 internally.. idk what the hell Nintendo was thinking here..
Assert.IsTrue(BehaviourContext.CheckFeatureSupported(invalidRevision, latestRevision));
}
[Test]
public void TestsMemoryPoolForceMappingEnabled()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1);
Assert.IsFalse(behaviourContext.IsMemoryPoolForceMappingEnabled());
behaviourContext.UpdateFlags(0x1);
Assert.IsTrue(behaviourContext.IsMemoryPoolForceMappingEnabled());
}
[Test]
public void TestRevision1()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1);
Assert.IsFalse(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsFalse(behaviourContext.IsSplitterSupported());
Assert.IsFalse(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision2()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision2);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsFalse(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision3()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision3);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision4()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision4);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.75f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision5()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision5);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision6()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision6);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision7()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision7);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision8()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision8);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(3, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision9()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision9);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(3, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision10()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision10);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsTrue(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(4, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision11()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision11);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsTrue(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsTrue(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(5, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision12()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision12);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsTrue(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsTrue(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(5, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision13()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision13);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsTrue(behaviourContext.UseMultiTapBiquadFilterProcessing());
Assert.IsTrue(behaviourContext.IsNewEffectChannelMappingSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsTrue(behaviourContext.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(5, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
}
}

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@@ -0,0 +1,413 @@
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
public class BehaviourInfoTests
{
[Test]
public void TestCheckFeature()
{
int latestRevision = BehaviourInfo.BaseRevisionMagic + BehaviourInfo.LastRevision;
int previousRevision = BehaviourInfo.BaseRevisionMagic + (BehaviourInfo.LastRevision - 1);
int invalidRevision = BehaviourInfo.BaseRevisionMagic + (BehaviourInfo.LastRevision + 1);
Assert.IsTrue(BehaviourInfo.CheckFeatureSupported(latestRevision, latestRevision));
Assert.IsFalse(BehaviourInfo.CheckFeatureSupported(previousRevision, latestRevision));
Assert.IsTrue(BehaviourInfo.CheckFeatureSupported(latestRevision, previousRevision));
// In case we get an invalid revision, this is supposed to auto default to REV1 internally.. idk what the hell Nintendo was thinking here..
Assert.IsTrue(BehaviourInfo.CheckFeatureSupported(invalidRevision, latestRevision));
}
[Test]
public void TestsMemoryPoolForceMappingEnabled()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision1);
Assert.IsFalse(behaviourInfo.IsMemoryPoolForceMappingEnabled());
behaviourInfo.UpdateFlags(0x1);
Assert.IsTrue(behaviourInfo.IsMemoryPoolForceMappingEnabled());
}
[Test]
public void TestRevision1()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision1);
Assert.IsFalse(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsFalse(behaviourInfo.IsSplitterSupported());
Assert.IsFalse(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourInfo.IsSplitterBugFixed());
Assert.IsFalse(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.70f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision2()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision2);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsFalse(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourInfo.IsSplitterBugFixed());
Assert.IsFalse(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.70f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision3()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision3);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsTrue(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourInfo.IsSplitterBugFixed());
Assert.IsFalse(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.70f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision4()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision4);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsTrue(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourInfo.IsSplitterBugFixed());
Assert.IsFalse(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.75f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision5()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision5);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsTrue(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourInfo.IsSplitterBugFixed());
Assert.IsTrue(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision6()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision6);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsTrue(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourInfo.IsSplitterBugFixed());
Assert.IsTrue(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision7()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision7);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsTrue(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourInfo.IsSplitterBugFixed());
Assert.IsTrue(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision8()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision8);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsTrue(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourInfo.IsSplitterBugFixed());
Assert.IsTrue(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(3, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision9()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision9);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsTrue(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourInfo.IsSplitterBugFixed());
Assert.IsTrue(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(3, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision10()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision10);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsTrue(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourInfo.IsSplitterBugFixed());
Assert.IsTrue(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsTrue(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsFalse(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(4, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision11()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision11);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsTrue(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourInfo.IsSplitterBugFixed());
Assert.IsTrue(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsTrue(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsTrue(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsFalse(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(5, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision12()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision12);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsTrue(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourInfo.IsSplitterBugFixed());
Assert.IsTrue(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsTrue(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsTrue(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsTrue(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsFalse(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(5, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourInfo.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision13()
{
BehaviourInfo behaviourInfo = new();
behaviourInfo.SetUserRevision(BehaviourInfo.BaseRevisionMagic + BehaviourInfo.Revision13);
Assert.IsTrue(behaviourInfo.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourInfo.IsSplitterSupported());
Assert.IsTrue(behaviourInfo.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourInfo.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourInfo.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourInfo.IsSplitterBugFixed());
Assert.IsTrue(behaviourInfo.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourInfo.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourInfo.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourInfo.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourInfo.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourInfo.IsEffectInfoVersion2Supported());
Assert.IsTrue(behaviourInfo.UseMultiTapBiquadFilterProcessing());
Assert.IsTrue(behaviourInfo.IsNewEffectChannelMappingSupported());
Assert.IsTrue(behaviourInfo.IsBiquadFilterParameterForSplitterEnabled());
Assert.IsTrue(behaviourInfo.IsSplitterPrevVolumeResetSupported());
Assert.AreEqual(0.80f, behaviourInfo.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(5, behaviourInfo.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourInfo.GetPerformanceMetricsDataFormat());
}
}
}

View File

@@ -4,18 +4,18 @@ using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class MemoryPoolStateTests
class MemoryPoolInfoTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(Unsafe.SizeOf<MemoryPoolState>(), 0x20);
Assert.AreEqual(Unsafe.SizeOf<MemoryPoolInfo>(), 0x20);
}
[Test]
public void TestContains()
{
MemoryPoolState memoryPool = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
MemoryPoolInfo memoryPool = MemoryPoolInfo.Create(MemoryPoolInfo.LocationType.Cpu);
memoryPool.SetCpuAddress(0x1000000, 0x1000);
@@ -32,7 +32,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server
[Test]
public void TestTranslate()
{
MemoryPoolState memoryPool = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
MemoryPoolInfo memoryPool = MemoryPoolInfo.Create(MemoryPoolInfo.LocationType.Cpu);
memoryPool.SetCpuAddress(0x1000000, 0x1000);
@@ -48,7 +48,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server
[Test]
public void TestIsMapped()
{
MemoryPoolState memoryPool = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
MemoryPoolInfo memoryPool = MemoryPoolInfo.Create(MemoryPoolInfo.LocationType.Cpu);
memoryPool.SetCpuAddress(0x1000000, 0x1000);

View File

@@ -4,12 +4,12 @@ using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class MixStateTests
class MixInfoTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x940, Unsafe.SizeOf<MixState>());
Assert.AreEqual(0x940, Unsafe.SizeOf<MixInfo>());
}
}
}

View File

@@ -16,8 +16,8 @@ namespace Ryujinx.Tests.Audio.Renderer.Server
public void TestInitializeSystemPool()
{
PoolMapper poolMapper = new(DummyProcessHandle, true);
MemoryPoolState memoryPoolDsp = MemoryPoolState.Create(MemoryPoolState.LocationType.Dsp);
MemoryPoolState memoryPoolCpu = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
MemoryPoolInfo memoryPoolDsp = MemoryPoolInfo.Create(MemoryPoolInfo.LocationType.Dsp);
MemoryPoolInfo memoryPoolCpu = MemoryPoolInfo.Create(MemoryPoolInfo.LocationType.Cpu);
const CpuAddress CpuAddress = 0x20000;
const DspAddress DspAddress = CpuAddress; // TODO: DSP LLE
@@ -35,8 +35,8 @@ namespace Ryujinx.Tests.Audio.Renderer.Server
public void TestGetProcessHandle()
{
PoolMapper poolMapper = new(DummyProcessHandle, true);
MemoryPoolState memoryPoolDsp = MemoryPoolState.Create(MemoryPoolState.LocationType.Dsp);
MemoryPoolState memoryPoolCpu = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
MemoryPoolInfo memoryPoolDsp = MemoryPoolInfo.Create(MemoryPoolInfo.LocationType.Dsp);
MemoryPoolInfo memoryPoolCpu = MemoryPoolInfo.Create(MemoryPoolInfo.LocationType.Cpu);
Assert.AreEqual(0xFFFF8001, poolMapper.GetProcessHandle(ref memoryPoolCpu));
Assert.AreEqual(DummyProcessHandle, poolMapper.GetProcessHandle(ref memoryPoolDsp));
@@ -46,8 +46,8 @@ namespace Ryujinx.Tests.Audio.Renderer.Server
public void TestMappings()
{
PoolMapper poolMapper = new(DummyProcessHandle, true);
MemoryPoolState memoryPoolDsp = MemoryPoolState.Create(MemoryPoolState.LocationType.Dsp);
MemoryPoolState memoryPoolCpu = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
MemoryPoolInfo memoryPoolDsp = MemoryPoolInfo.Create(MemoryPoolInfo.LocationType.Dsp);
MemoryPoolInfo memoryPoolCpu = MemoryPoolInfo.Create(MemoryPoolInfo.LocationType.Cpu);
const CpuAddress CpuAddress = 0x20000;
const DspAddress DspAddress = CpuAddress; // TODO: DSP LLE
@@ -77,11 +77,11 @@ namespace Ryujinx.Tests.Audio.Renderer.Server
const int MemoryPoolStateArraySize = 0x10;
const CpuAddress CpuAddressRegionEnding = CpuAddress * MemoryPoolStateArraySize;
MemoryPoolState[] memoryPoolStateArray = new MemoryPoolState[MemoryPoolStateArraySize];
MemoryPoolInfo[] memoryPoolStateArray = new MemoryPoolInfo[MemoryPoolStateArraySize];
for (int i = 0; i < memoryPoolStateArray.Length; i++)
{
memoryPoolStateArray[i] = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
memoryPoolStateArray[i] = MemoryPoolInfo.Create(MemoryPoolInfo.LocationType.Cpu);
memoryPoolStateArray[i].SetCpuAddress(CpuAddress + (ulong)i * CpuSize, CpuSize);
}

View File

@@ -10,7 +10,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server
public void EnsureTypeSize()
{
Assert.AreEqual(0xE0, Unsafe.SizeOf<SplitterDestinationVersion1>());
Assert.AreEqual(0x110, Unsafe.SizeOf<SplitterDestinationVersion2>());
Assert.AreEqual(0x128, Unsafe.SizeOf<SplitterDestinationVersion2>());
}
}
}

View File

@@ -4,12 +4,12 @@ using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class VoiceStateTests
class VoiceInfoTests
{
[Test]
public void EnsureTypeSize()
{
Assert.LessOrEqual(Unsafe.SizeOf<VoiceState>(), 0x220);
Assert.LessOrEqual(Unsafe.SizeOf<VoiceInfo>(), 0x238);
}
}
}

View File

@@ -9,7 +9,8 @@ namespace Ryujinx.Tests.Audio.Renderer
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x170, Unsafe.SizeOf<VoiceInParameter>());
Assert.AreEqual(0x170, Unsafe.SizeOf<VoiceInParameter1>());
Assert.AreEqual(0x188, Unsafe.SizeOf<VoiceInParameter2>());
}
}
}

View File

@@ -226,7 +226,7 @@ namespace Ryujinx.Tests.Memory
ref PartialUnmapState state = ref PartialUnmapState.GetRef();
// Create some state to be used for managing the native writing loop.
// Create some info to be used for managing the native writing loop.
int stateSize = Unsafe.SizeOf<NativeWriteLoopState>();
IntPtr statePtr = Marshal.AllocHGlobal(stateSize);
Unsafe.InitBlockUnaligned((void*)statePtr, 0, (uint)stateSize);