[DEBUG] Implemented NetLog logging type (#5)

Implemented a new debug log type called NetLog and added more verbose logging to the LDN service.
I'd like some feedback on what all should be logged under this category -- I'm likely going to be adding logs for sockets as well, but I want to know specifically if the logging should be more or less verbose and what would be the most helpful things to log.

![image](/attachments/70d5d467-2b57-436b-944f-7bf7a1f609af)

Reviewed-on: https://git.ryujinx.app/projects/Ryubing/pulls/5
This commit is contained in:
Shyanne
2026-05-10 23:29:15 +00:00
committed by sh0inx
parent 5511ff5686
commit e9c31bea3b
15 changed files with 179 additions and 20 deletions

View File

@@ -17,7 +17,7 @@ namespace Ryujinx.Ava.Systems.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 71;
public const int CurrentVersion = 72;
/// <summary>
/// Version of the configuration file format
@@ -113,6 +113,11 @@ namespace Ryujinx.Ava.Systems.Configuration
/// Enables printing FS access log messages
/// </summary>
public bool LoggingEnableFsAccessLog { get; set; }
/// <summary>
/// Enables printing network log messages
/// </summary>
public bool LoggingEnableNetLog { get; set; }
/// <summary>
/// Enables log messages from Avalonia

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@@ -1,4 +1,4 @@
using Avalonia.Media;
using Avalonia.Media;
using Gommon;
using Ryujinx.Ava.Systems.Configuration.System;
using Ryujinx.Ava.Systems.Configuration.UI;
@@ -68,6 +68,7 @@ namespace Ryujinx.Ava.Systems.Configuration
Logger.EnableTrace.Value = cff.LoggingEnableTrace;
Logger.EnableGuest.Value = cff.LoggingEnableGuest;
Logger.EnableFsAccessLog.Value = cff.LoggingEnableFsAccessLog;
Logger.EnableNetLog.Value = cff.LoggingEnableNetLog;
Logger.FilteredClasses.Value = cff.LoggingFilteredClasses;
Logger.GraphicsDebugLevel.Value = cff.LoggingGraphicsDebugLevel;

View File

@@ -257,6 +257,11 @@ namespace Ryujinx.Ava.Systems.Configuration
/// Enables printing FS access log messages
/// </summary>
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
/// <summary>
/// Enables printing network log messages
/// </summary>
public ReactiveObject<bool> EnableNetLog { get; private set; }
/// <summary>
/// Enables log messages from Avalonia
@@ -289,6 +294,7 @@ namespace Ryujinx.Ava.Systems.Configuration
EnableTrace = new ReactiveObject<bool>();
EnableGuest = new ReactiveObject<bool>();
EnableFsAccessLog = new ReactiveObject<bool>();
EnableNetLog = new ReactiveObject<bool>();
EnableAvaloniaLog = new ReactiveObject<bool>();
FilteredClasses = new ReactiveObject<LogClass[]>();
EnableFileLog = new ReactiveObject<bool>();

View File

@@ -47,6 +47,7 @@ namespace Ryujinx.Ava.Systems.Configuration
LoggingEnableTrace = Logger.EnableTrace,
LoggingEnableGuest = Logger.EnableGuest,
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
LoggingEnableNetLog = Logger.EnableNetLog,
LoggingEnableAvalonia = Logger.EnableAvaloniaLog,
LoggingFilteredClasses = Logger.FilteredClasses,
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
@@ -176,6 +177,7 @@ namespace Ryujinx.Ava.Systems.Configuration
Logger.EnableTrace.Value = false;
Logger.EnableGuest.Value = true;
Logger.EnableFsAccessLog.Value = false;
Logger.EnableNetLog.Value = false;
Logger.EnableAvaloniaLog.Value = false;
Logger.FilteredClasses.Value = [];
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;

View File

@@ -26,6 +26,8 @@ namespace Ryujinx.Ava.Systems.Configuration
(_, e) => Logger.SetEnable(LogLevel.Guest, e.NewValue);
ConfigurationState.Instance.Logger.EnableFsAccessLog.Event +=
(_, e) => Logger.SetEnable(LogLevel.AccessLog, e.NewValue);
ConfigurationState.Instance.Logger.EnableNetLog.Event +=
(_, e) => Logger.SetEnable(LogLevel.NetLog, e.NewValue);
ConfigurationState.Instance.Logger.FilteredClasses.Event += (_, e) =>
{