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[DEBUG] Implemented NetLog logging type (#5)
Implemented a new debug log type called NetLog and added more verbose logging to the LDN service. I'd like some feedback on what all should be logged under this category -- I'm likely going to be adding logs for sockets as well, but I want to know specifically if the logging should be more or less verbose and what would be the most helpful things to log.  Reviewed-on: https://git.ryujinx.app/projects/Ryubing/pulls/5
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@@ -1,4 +1,4 @@
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using Avalonia.Media;
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using Avalonia.Media;
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using Gommon;
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using Ryujinx.Ava.Systems.Configuration.System;
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using Ryujinx.Ava.Systems.Configuration.UI;
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@@ -68,6 +68,7 @@ namespace Ryujinx.Ava.Systems.Configuration
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Logger.EnableTrace.Value = cff.LoggingEnableTrace;
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Logger.EnableGuest.Value = cff.LoggingEnableGuest;
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Logger.EnableFsAccessLog.Value = cff.LoggingEnableFsAccessLog;
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Logger.EnableNetLog.Value = cff.LoggingEnableNetLog;
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Logger.FilteredClasses.Value = cff.LoggingFilteredClasses;
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Logger.GraphicsDebugLevel.Value = cff.LoggingGraphicsDebugLevel;
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