[DEBUG] Implemented NetLog logging type (#5)

Implemented a new debug log type called NetLog and added more verbose logging to the LDN service.
I'd like some feedback on what all should be logged under this category -- I'm likely going to be adding logs for sockets as well, but I want to know specifically if the logging should be more or less verbose and what would be the most helpful things to log.

![image](/attachments/70d5d467-2b57-436b-944f-7bf7a1f609af)

Reviewed-on: https://git.ryujinx.app/projects/Ryubing/pulls/5
This commit is contained in:
Shyanne
2026-05-10 23:29:15 +00:00
committed by sh0inx
parent 5511ff5686
commit e9c31bea3b
15 changed files with 179 additions and 20 deletions

View File

@@ -273,6 +273,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableTrace { get; set; }
public bool EnableGuest { get; set; }
public bool EnableFsAccessLog { get; set; }
public bool EnableNetLog { get; set; }
public bool EnableAvaloniaLog { get; set; }
public bool EnableDebug { get; set; }
public bool IsOpenAlEnabled { get; set; }
@@ -725,6 +726,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableGuest = config.Logger.EnableGuest;
EnableDebug = config.Logger.EnableDebug;
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
EnableNetLog = config.Logger.EnableNetLog;
EnableAvaloniaLog = config.Logger.EnableAvaloniaLog;
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
@@ -848,6 +850,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Logger.EnableGuest.Value = EnableGuest;
config.Logger.EnableDebug.Value = EnableDebug;
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
config.Logger.EnableNetLog.Value = EnableNetLog;
config.Logger.EnableAvaloniaLog.Value = EnableAvaloniaLog;
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;