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Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)
See merge request ryubing/ryujinx!47
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@@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
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/// </summary>
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unsafe struct InlineToMemoryClassState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public uint SetObject;
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public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF);
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public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
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@@ -178,6 +178,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
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public uint SetI2mSpareNoop03;
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public fixed uint Reserved200[3200];
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public Array256<uint> SetMmeShadowScratch;
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#pragma warning restore CS0649
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}
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}
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