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Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)
See merge request ryubing/ryujinx!47
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@@ -9,9 +9,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
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[StructLayout(LayoutKind.Sequential, Size = 1024)]
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struct MmeShadowScratch
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{
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#pragma warning disable CS0169 // The private field is never used
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private uint _e0;
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#pragma warning restore CS0169
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public ref uint this[int index] => ref AsSpan()[index];
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public Span<uint> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, 256);
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}
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