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Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)
See merge request ryubing/ryujinx!47
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@@ -6,12 +6,11 @@ using System.Collections.Generic;
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using System.Diagnostics;
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using System.Numerics;
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using static Spv.Specification;
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using SpvInstruction = Spv.Generator.Instruction;
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using SpvLiteralInteger = Spv.Generator.LiteralInteger;
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namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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{
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using SpvInstruction = Spv.Generator.Instruction;
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using SpvLiteralInteger = Spv.Generator.LiteralInteger;
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static class Instructions
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{
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private const MemorySemanticsMask DefaultMemorySemantics =
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@@ -27,7 +26,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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{
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_instTable = new Func<CodeGenContext, AstOperation, OperationResult>[(int)Instruction.Count];
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#pragma warning disable IDE0055 // Disable formatting
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#pragma warning disable IDE0055 // Disable formatting
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Add(Instruction.Absolute, GenerateAbsolute);
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Add(Instruction.Add, GenerateAdd);
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Add(Instruction.AtomicAdd, GenerateAtomicAdd);
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