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https://git.ryujinx.app/ryubing/ryujinx.git
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Merge branch 'master' into more-launch-checks
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@@ -77,12 +77,13 @@
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL3\Ryujinx.Audio.Backends.SDL3.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.RenderDocApi\Ryujinx.Graphics.RenderDocApi.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Vulkan/Ryujinx.Graphics.Vulkan.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj" />
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<ProjectReference Include="..\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.Apple\Ryujinx.Audio.Backends.Apple.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL3\Ryujinx.Audio.Backends.SDL3.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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@@ -6,6 +6,7 @@ using Avalonia.Threading;
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using DiscordRPC;
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using LibHac.Common;
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using LibHac.Ns;
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using Ryujinx.Audio.Backends.Apple;
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using Ryujinx.Audio.Backends.Dummy;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL3;
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@@ -949,6 +950,9 @@ namespace Ryujinx.Ava.Systems
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AudioBackend.Dummy
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];
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if (OperatingSystem.IsMacOS())
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availableBackends.Insert(0, AudioBackend.AudioToolbox);
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AudioBackend preferredBackend = ConfigurationState.Instance.System.AudioBackend.Value;
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if (preferredBackend is AudioBackend.SDL2)
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@@ -985,6 +989,9 @@ namespace Ryujinx.Ava.Systems
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deviceDriver = currentBackend switch
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{
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#pragma warning disable CA1416 // Platform compatibility is enforced in AppleHardwareDeviceDriver.IsSupported, before any potentially platform-sensitive code can run.
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AudioBackend.AudioToolbox => InitializeAudioBackend<AppleHardwareDeviceDriver>(AudioBackend.AudioToolbox, nextBackend),
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#pragma warning restore CA1416
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AudioBackend.SDL3 => InitializeAudioBackend<SDL3HardwareDeviceDriver>(AudioBackend.SDL3, nextBackend),
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AudioBackend.SoundIo => InitializeAudioBackend<SoundIoHardwareDeviceDriver>(AudioBackend.SoundIo, nextBackend),
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AudioBackend.OpenAl => InitializeAudioBackend<OpenALHardwareDeviceDriver>(AudioBackend.OpenAl, nextBackend),
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@@ -9,6 +9,7 @@ namespace Ryujinx.Ava.Systems.Configuration
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OpenAl,
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SoundIo,
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SDL3,
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AudioToolbox,
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SDL2 = SDL3
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}
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}
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@@ -7,6 +7,7 @@ using Ryujinx.Common.Logging;
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using Ryujinx.Systems.Update.Client;
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using Ryujinx.Systems.Update.Common;
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using System;
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using System.Net;
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using System.Net.Http;
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using System.Threading.Tasks;
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@@ -46,6 +47,12 @@ namespace Ryujinx.Ava.Systems
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return Return<VersionResponse>.Failure(
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new MessageError("DNS resolution error occurred. Is your internet down?"));
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}
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catch (HttpRequestException hre)
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when (hre.StatusCode is HttpStatusCode.BadGateway)
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{
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return Return<VersionResponse>.Failure(
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new MessageError("Could not connect to the update server, but it appears like you have internet. It seems like the update server is offline, try again later."));
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}
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}
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public static async Task<Optional<(Version Current, Version Incoming)>> CheckVersionAsync(bool showVersionUpToDate = false)
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@@ -5,6 +5,7 @@ using Avalonia.Threading;
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using CommunityToolkit.Mvvm.ComponentModel;
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using CommunityToolkit.Mvvm.Input;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Audio.Backends.Apple;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL3;
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using Ryujinx.Audio.Backends.SoundIo;
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@@ -277,6 +278,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool IsOpenAlEnabled { get; set; }
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public bool IsSoundIoEnabled { get; set; }
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public bool IsSDL3Enabled { get; set; }
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public bool IsAudioToolboxEnabled { get; set; }
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public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
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public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
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@@ -524,12 +526,14 @@ namespace Ryujinx.Ava.UI.ViewModels
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IsOpenAlEnabled = OpenALHardwareDeviceDriver.IsSupported;
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IsSoundIoEnabled = SoundIoHardwareDeviceDriver.IsSupported;
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IsSDL3Enabled = SDL3HardwareDeviceDriver.IsSupported;
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IsAudioToolboxEnabled = OperatingSystem.IsMacOS() && AppleHardwareDeviceDriver.IsSupported;
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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OnPropertyChanged(nameof(IsOpenAlEnabled));
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OnPropertyChanged(nameof(IsSoundIoEnabled));
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OnPropertyChanged(nameof(IsSDL3Enabled));
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OnPropertyChanged(nameof(IsAudioToolboxEnabled));
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});
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}
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@@ -46,6 +46,9 @@
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<ComboBoxItem
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IsEnabled="{Binding IsSDL3Enabled}"
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Content="{ext:Locale SettingsTabSystemAudioBackendSDL3}" />
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<ComboBoxItem
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IsEnabled="{Binding IsAudioToolboxEnabled}"
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Content="{ext:Locale SettingsTabSystemAudioBackendAudioToolbox}" />
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</ComboBox>
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</StackPanel>
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<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
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