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Explicit GLSL "position" attribute location (#199)
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@@ -15,6 +15,8 @@ namespace Ryujinx.Graphics.Gal.Shader
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public const int GlPositionVec4Index = 7;
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public const int PositionOutAttrLocation = 15;
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private const int AttrStartIndex = 8;
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private const int TexStartIndex = 8;
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